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Commands
These are all custom commands currently available in Doormat. They can all be configured using their counterpart rules under /carpet, but are usually enabled by default.
├── list → Finds and displays all delay values.
├── get
│ └── <block> → Finds and displays the delay value assigned to <block>.
├── set
│ └── <value>
│ ├── all → Sets all delay values to <value>.
│ └── <block> → Sets the <block>'s delay value to <value>.
└── reset
├── all → Resets all delay values to default.
└── <block> → Resets the <block>'s delay value to default.
├── list → Finds and displays all quasiconnectivity values.
├── get
│ └── <block> → Finds and displays the quasiconnectivity value assigned to <block>.
├── set
│ └── <value>
│ ├── all → Sets all quasiconnectivity values to <value>.
│ └── <block> → Sets the <block>'s quasiconnectivity value to <value>.
└── reset
├── all → Resets all quasiconnectivity values to default.
└── <block> → Resets the <block>'s quasiconnectivity value to default.
This command is enabled via commandQC, and gives you the ability to tweak the range at which certain redstone components can receive quasi-power. By default, minecraft:dispenser, minecraft:dropper, minecraft:piston and minecraft:sticky_piston are set to 1, where all others are 0. value accepts any non-negative integer, while component accepts any block identifier.
/randomtick/randomtick <x> <y> <z>/randomtick <x> <y> <z> <count>
Enabled via commandRandomTick, this command allows you to forcibly send the specified number of randomTicks to the specified block position. The number must be below 4096, and the block at the position must support randomTicking for this command to succeed.
├── list → Finds and displays all updatetype values.
├── get
│ └── <block> → Finds and displays the updatetype value assigned to <block>.
├── set
│ └── <value>
│ ├── all → Sets all updatetype values to <value>.
│ └── <block> → Sets the <block>'s updatetype value to <value>.
└── reset
├── all → Resets all updatetype values to default.
└── <block> → Resets the <block>'s updatetype value to default.
Similarly to /quasiconnectivity, this command allows you to modify the behaviors of certain redstone components. Differently though, is that this controls the types of updates these components emit when changing state. <value> accepts neither, shape, block or both, while <component> accepts any block identifier.
├── list → Finds and displays all tickpriority values.
├── get
│ └── <block> → Finds and displays the tickpriority value assigned to <block>.
├── set
│ └── <value>
│ ├── all → Sets all tickpriority values to <value>.
│ └── <block> → Sets the <block>'s tickpriority value to <value>.
└── reset
├── all → Resets all tickpriority values to default.
└── <block> → Resets the <block>'s tickpriority value to default.