Done following the tutorials made by Ben Cloward and another tutorial made by Febucci
The series watched to understand the shader is:
- https://www.youtube.com/watch?v=_gO5Q-wFL1U
- https://www.youtube.com/watch?v=Wyz1lDBrDzE
- https://www.youtube.com/watch?v=k5mzB9PSg4o
The tutorial to do the custom post processing volume: https://www.febucci.com/2022/05/custom-post-processing-in-urp/
The result ends up looking like this:
Copy and paste the VHS-Effect
folder into your Assets folder, then:
- In your Resources folder hit :
Create > VHS Effect > VHSEffectMaterialPointer
- In the material slot of the created scriptable object, place the
VHS-Effect/VHSEffect.mat
material - Add the
VHSEffectPostProcessRenderer
to your render features. - Add the
VHSEffectComponent
override to your post-processing volume - Enjoy!
- Unity 2021.1.12f1
- URP Version 11.0.0