This application performs the visual demonstration of the A-Star algorithm by using C++ and Modern OpenGL (ver 3.3).
The application also including the examples of window handling with GLFW, Modern OpenGL concepts like Vertex Shaders, Fragment Shaders, VAO's (Vertex Array Objects), VBO's (Vertex Buffer Objects) and EBO's (Element Buffer Objects).
- Use left mouse button to set Start point of algorithm
- Use right mouse button to change current cell state to Empty or Obstacle
- Use middle mouse button to set Target point of algorithm