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This is an often asked question, I've an answer, but it is confined to the depths of the discord server, so I'm reproducing it here for search-engine visibility.
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Answered by
nicopap
Jan 5, 2024
Replies: 2 comments
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Answer selected by
nicopap
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Update for bevy 0.14:
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UiCameraConfig { show_ui: false }
component on the same entity.Camera::order
field of the camera to something higher than the main oneRenderLayers
of whateverRenderLayers
component intersecting with that of the camera.