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Input features may not be set up correctly #22329

@alice-i-cecile

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@alice-i-cecile

Tangent: Does this mean mouse keyboard touch and gestures are also not configured correctly? The docs say that those features are "Automatically enabled by bevy_window” but it seems to not be configured like how this fix is for gamepad and bevy_gilrs

Originally posted by @kfc35 in #22320 (review)

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    A-InputPlayer input via keyboard, mouse, gamepad, and moreA-WindowingPlatform-agnostic interface layer to run your app inC-BugAn unexpected or incorrect behaviorD-ModestA "normal" level of difficulty; suitable for simple features or challenging fixesS-Needs-ReviewNeeds reviewer attention (from anyone!) to move forward

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