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C-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelled
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Bevy version and features
bevy 0.18
currently, with SpritePickingMode::AlphaThreshold sprite picking silently fail on image format like bc7, uastc, etc, since its not possible to get the pixel alpha value at a specific location, as the image is compressed in memory. currently the code break the loop and silently skip picking for the sprite.
#20574 made it not panic anymore.
i think we need a log to let the user know picking is failing for a certain entity ?
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C-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorS-Needs-TriageThis issue needs to be labelledThis issue needs to be labelled