## What problem does this solve or what need does it fill? `World::spawn_scene` is good for testing purpose but pulling in `AssetServer` requires a lot of setup. ## What solution would you like? Make `World::spawn_scene` not panic if `AssetServer` is missing.
What problem does this solve or what need does it fill?
World::spawn_sceneis good for testing purpose but pulling inAssetServerrequires a lot of setup.What solution would you like?
Make
World::spawn_scenenot panic ifAssetServeris missing.