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bitcraft/polerunner
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Platforming Game in Python Goals of project: Use fsa.py for clean input and possible use for ai agents Nice graphics Metroidvania concept Smooth input handling and fast paced gameplay Chipmunk Physics GOALS FOR PLAYER CONTROL metroid / ninja / n * fast paced actions * wall jumps and grabs * ducking rolls * grabbing ceilings * ladders * elevators * double jumps * lots of animations * double tap dives * prone * mirror's edge!!! don't try to be too realistic, make it really fun! wall jumps: find if collision is on side of wall if wall has a high friction if player is pressing away from the wall apply horizontal force against wall ( this will effectively press player and stick to wall ) if player jumps, allow for a 45 angle jump away from wall
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2d side scroller with advanced input handling, ai, and physics
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