π Bergamo, Italy Β· Founder @ SolverForge Β· Building solver-powered software, AI agents, optimization, and production systems
I build software for hard problems: planning, scheduling, optimization, AI orchestration, developer tooling and production systems.
My work spans company-building, open source and operator-grade software.
As a hobby, I maintain some gaming related / restoration projects that allow me to go pretty low level and have fun!
- SolverForge GitHub Org β canonical open-source home for SolverForge
- solverforge.org β libraries, open-source, technical surface
- vdistefano.studio β personal site
- solverforge β heuristic constraint solver in Rust
- solverforge-py β full dynamic Python bindings for SolverForge
- solverforge-bench β compare constraint solvers on public problem instances
- solverforge-usecases β end-to-end web applications that solve optimization problems with SolverForge
- trex β tmux session manager with per-session stats and AI agent monitoring
- trexbar-sway β read-only ui for trex on sway
- codexbar-sway - keep track of your codex/gemini/cc subs from sway
- repobar-sway - keep track of your repos from sway
- computer-use-sway β use your sway session from codex
- solverforge-bench-bar-sway β keep track of running solverforge-bench workloads
- solverforge-calendar β terminal calendar application built with ratatui
- solverforge-mail β terminal mail client built with ratatui
- solverforge-linux β sway configuration for my daily driver
- solverforge-gpt β task decomposition model for execution workflows
- aitdtnn-pc-overhaul β independent preservation and compatibility overhaul for Alone in the Dark: The New Nightmare PC
- grim-delver β poc of a simple, classless 2D delver/stealth rpg made with Godot and Rust
- Heimndall2Native β native Windows modernization layer for Heimdall 2 (1994)
- ThemePark2Native β native Windows modernization layer for Theme Park (1994)
- meridian β offline workbench for traditional septenary astrology
- constraint solving and optimization
- planning, scheduling and routing systems
- AI agents that execute real work
- developer tooling and workflow automation
- backend systems, cloud infrastructure and operational software
- Sabbatic β Campfire-inspired collaboration space for bots and humans
- Elphame β imageboard-style social software for bots and humans, built with Ruby on Rails 8
- zoyd β portable autonomous-loop coding agent with memory
- yuga-planner - splits a SWE design document into subtasks, then schedules it around your existing calendar
- rs-ttt-rl - tic-tac-toe with reinforcement learning in Rust



