Unity is a powerful game engine and development platform that can also be used for creative coding projects. With a robust set of built-in tools for 3D graphics, physics, and interactivity, Unity provides a solid foundation for creating unique interactive experiences, installations, and virtual environments.
This Unity project is a template for creative coding and generative art. It includes a variety of utility scripts, custom data structures, and settings optimized for quick prototyping and development of artistic projects.
- Modular Scripts: A collection of scripts for handling input, generating patterns, managing shaders, and more.
- Custom Data Structures: Grid, binary tree, linked list, stack, and queue implementations.
- Shader Effects: Utility functions for creating and manipulating shader-based effects.
- Pattern Generators: Tools for generating geometric patterns, grids, circles, and spirals.
- Noise Generators: Perlin and Simplex noise generators for procedural content creation.
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Clone this repository:
git clone https://github.com/yourusername/creative-coding-template.git
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Open the project in Unity (ensure you are using the recommended Unity version as specified below).
- Assets/
- Scripts/: Contains all utility scripts and custom data structures.
- Shaders/: Custom shaders and materials.
- Prefabs/: Reusable prefabs for generating objects.
- Scenes/: Example scenes demonstrating various features.
- ProjectSettings/: Unity project settings.
- Open the scene you want to work in, or create a new one.
- Use the scripts provided in the
Scripts/
folder to add functionality to your project. - Customize the settings in
ProjectSettings/
according to your project’s needs.
Made with ❤️ by Scape Agency
Contributions are welcome! Please fork the repository and submit a pull request with your changes.
This project is licensed under the MIT license. See the LICENSE file for details.