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Maya Toolbox

Useful Maya Tools
Explore the docs »

View Demo · Report Bug · Request Feature

Table of Contents
  1. About The Project
  2. Getting Started
  3. Usage
  4. Roadmap
  5. Contributing
  6. License
  7. Contact
  8. Acknowledgments

About The Project

A toolbox full of various tools including:

  • Fix Viewport
    • When viewport 2.0 freaks out
  • Custom Control Creation
    • Combine multiple curves into one control
  • Selection Tools
    • Select all objects of specified types in the scene
    • Select BlendShape targets on selected
    • Select all animation curves in scene
  • Constraint tools
    • Create multiple constraints at once
    • Bake constraints to animation (Great for sending to game engines!)
    • Find constraint parents and children
  • And More!

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Built With

PySide2

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Getting Started

Download the latest python script and follow the installation instructions

Prerequisites

Currently only tested in Maya 2022.5

Installation

  1. Download the latest Python file
  2. Place the script on your local drive
    • Windows : C:\Users\YourUserName\Documents\maya\scripts
    • macOS : /Users/YourUserName/Documents/maya/scripts
  3. Create a shelf button
    • Right-click on the shelf and choose New Shelf Button
  4. Edit the shelf button command
    import hybrid_toolbox
    from imp import reload
    reload(hybrid_toolbox)
    hybrid_toolbox.openWindow()
  5. Name and Icon:
    • Give your button a name and set an icon if you wish

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Usage

Add the toolbox to a shelf for easy access

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Roadmap

  • Search for animation within selected group - included in v72!

See the open issues for a full list of proposed features (and known issues).

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Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are greatly appreciated.

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag "enhancement". Don't forget to give the project a star! Thanks again!

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

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Top contributors:

contrib.rocks image

License

License pending

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Contact

Twitter or X for you youngins - @bogusindustries

Project Link: https://github.com/bogusindustries/mayaToolbox

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Acknowledgments

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A collection of useful Autodesk Maya tools

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