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Socket.IO-Client-Swift

Socket.IO-client for iOS/OS X.

Example

import SocketIO

let manager = SocketManager(socketURL: URL(string: "http://localhost:8080")!, config: [.log(true), .compress])
let socket = manager.defaultSocket

socket.on(clientEvent: .connect) {data, ack in
    print("socket connected")
}

socket.on("currentAmount") {data, ack in
    guard let cur = data[0] as? Double else { return }
    
    socket.emitWithAck("canUpdate", cur).timingOut(after: 0) {data in
        socket.emit("update", ["amount": cur + 2.50])
    }

    ack.with("Got your currentAmount", "dude")
}

socket.connect()

Objective-C Example

@import SocketIO;

NSURL* url = [[NSURL alloc] initWithString:@"http://localhost:8080"];
SocketManager* manager = [[SocketManager alloc] initWithSocketURL:url config:@{@"log": @YES, @"compress": @YES}];
SocketIOClient* socket = manager.defaultSocket;

[socket on:@"connect" callback:^(NSArray* data, SocketAckEmitter* ack) {
    NSLog(@"socket connected");
}];

[socket on:@"currentAmount" callback:^(NSArray* data, SocketAckEmitter* ack) {
    double cur = [[data objectAtIndex:0] floatValue];

    [[socket emitWithAck:@"canUpdate" with:@[@(cur)]] timingOutAfter:0 callback:^(NSArray* data) {
        [socket emit:@"update" with:@[@{@"amount": @(cur + 2.50)}]];
    }];

    [ack with:@[@"Got your currentAmount, ", @"dude"]];
}];

[socket connect];

Features

  • Supports socket.io 2.0+ (For socket.io 1.0 use v9.x)
  • Supports binary
  • Supports Polling and WebSockets
  • Supports TLS/SSL
  • Can be used from Objective-C

FAQS

Checkout the FAQs for commonly asked questions.

Checkout the 12to13 guide for migrating to v13.

Installation

Requires Swift 4/Xcode 9.x

If you need Swift 2.3 use the swift2.3 tag (Pre-Swift 4 support is no longer maintained)

If you need Swift 3.x use v11.1.3.

Swift Package Manager

Add the project as a dependency to your Package.swift:

// swift-tools-version:4.0

import PackageDescription

let package = Package(
    name: "socket.io-test",
    products: [
        .executable(name: "socket.io-test", targets: ["YourTargetName"])
    ],
    dependencies: [
        .package(url: "https://github.com/socketio/socket.io-client-swift", .upToNextMinor(from: "13.1.0"))
    ],
    targets: [
        .target(name: "YourTargetName", dependencies: ["SocketIO"], path: "./Path/To/Your/Sources")
    ]
)

Then import import SocketIO.

Carthage

Add this line to your Cartfile:

github "socketio/socket.io-client-swift" ~> 13.1.0

Run carthage update --platform ios,macosx.

Add the Starscream and SocketIO frameworks to your projects and follow the usual Carthage process.

CocoaPods 1.0.0 or later

Create Podfile and add pod 'Socket.IO-Client-Swift':

use_frameworks!

target 'YourApp' do
    pod 'Socket.IO-Client-Swift', '~> 13.1.0'
end

Install pods:

$ pod install

Import the module:

Swift:

import SocketIO

Objective-C:

@import SocketIO;

Detailed Example

A more detailed example can be found here

An example using the Swift Package Manager can be found here

License

MIT

RipSecrets

We implement pipeline secret scanning on all pull request events to prevent credentials from being merged. If the pipeline scanner detects a secret in your changed files it will gate the pull request and you will need to purge the found credential from your code and re-open the PR. To prevent getting gated by this tool and as best practice you should install the secret scanner locally in a pre-commit hook to prevent the secret from ever being committed to the repo in the first place. You can find documentation on how to set it up locally here
Ripsecrets has ways to bypass secret scanning although we should not be ignoring secrets that turn up in the scans. If something is out of your control and blocking the pipeline you can bypass it in one of the following ways

  1. Adding "# pragma: allowlist secret" to the end of the line with the secret.
  2. Adding the specific secret underneath the "[secrets]" block in .secretsignore
  3. Adding the filepath to ignore the whole file aboove the "[secrets]" block in .secretsignore

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  • Swift 96.2%
  • Objective-C 3.3%
  • Ruby 0.5%