Skip to content

Releases: britzl/ludobits

Ludobits 2.1

30 Dec 21:43
Compare
Choose a tag to compare

NEW: ludobits.m.input.state now supports local input state instances. Useful for multiplayer games.

Ludobits 2.0

30 Dec 19:36
Compare
Choose a tag to compare

BREAKING CHANGE: Changed folder structure:

  • File operation modules such as savetable.lua and savefile.lua have been moved to ludobits.m.io.*.
  • Input modules such as input.lua and gesture.lua have been moved to ludobits.m.input.*.
  • Physics modules moved to ludobits.m.physics.*
    NEW: Added ludobits.m.input.mapper.lua to rebind keys
    NEW: Added examples start page

Ludobits 1.4

19 Dec 12:38
Compare
Choose a tag to compare

NEW: json.encode()
CHANGE: savetable.lua now serializes data using json and writes using standard io.* functions instead of sys.save() and sys.load()

Ludobits 1.3.5

22 Nov 09:05
Compare
Choose a tag to compare

NEW: util.lua
CHANGE: file.lua now has a get_save_file_path() and savefile.lua and savetable.lua have removed their get path() functions.

Ludobits 1.3.4

24 Sep 18:49
Compare
Choose a tag to compare

CHANGE: Signals now default to msg.url as callback
NEW: Signals now expose the signal id

1.3.3

19 Sep 08:57
Compare
Choose a tag to compare
Added signal.lua

Ludobits 1.3.2

17 Sep 13:57
Compare
Choose a tag to compare

NEW: Added support for waiting for input in a flow

Ludobits 1.3

21 Aug 08:45
Compare
Choose a tag to compare
  • CHANGE flow.lua improvements
  • NEW: logger.lua

Ludobits 1.2

27 Jul 09:50
Compare
Choose a tag to compare
  • Removed camera and custom render scripts in favour of the Orthographic Camera API
  • Removed timer.lua in favour of the native timer module
  • Removed iac_listener.lua in favour of app.lua
  • Removed screen.lua (unused)

Ludobits 1.1.1

14 Feb 09:17
Compare
Choose a tag to compare

Minor tweaks to the platformer module (exposed wall_jumping variable and ground_contact normal)