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Event_InventoryPutItem

Trees edited this page Sep 24, 2019 · 1 revision

Data may be inaccurate from many game updates

Event Type: 22

Description: Basically everything which holds items (bank, chests, inventory, equipped items) are regarded as "containers". Each container has a unique UUID. This event is trigged, when contents of the container have been changed by the player, i.e. by moving them.

Note: If you move something from one container to the other, you only see the container changed at the target container.

Example Output

map[0:335 1:8 2:[122 51 -67 -80 -91 -92 -73 68 -66 -65 -18 99 24 46 -65 117] 3:11 252:22]"

Fields

Idx Name Comments
0 SpawnID
1 NewPosition The position within the container
2 NewContainerID The ID of the new container
3 MoveCounter It corresponds to the TargetMoveCounter in the [[Move Item