A 2D rendering canvas for wgpu
, largely inspired by the HTML5 Canvas API.
- Path and sprite rendering with linear gradients, radial gradients, fills, and strokes
- Text rendering API with rich (multicolored) text, subpixel antialiasing, and shaping/kerning based on
rustybuzz
- Support for rendering YUV textures (useful for rendering video frames, which are stored in YUV formats in many codecs)
The development of this library was mainly driven by riposte
.