Skip to content

Commit

Permalink
Update to CARLA 0.9.12
Browse files Browse the repository at this point in the history
* Added compatibility with CARLA 0.9.12
  • Loading branch information
glopezdiest authored Aug 31, 2021
1 parent 9861385 commit 0832793
Show file tree
Hide file tree
Showing 31 changed files with 176 additions and 165 deletions.
2 changes: 1 addition & 1 deletion CARLA_VER
Original file line number Diff line number Diff line change
@@ -1,2 +1,2 @@
HOST = https://carla-releases.s3.eu-west-3.amazonaws.com/Linux
RELEASE=CARLA_0.9.10
RELEASE=CARLA_0.9.12
5 changes: 4 additions & 1 deletion Docs/CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
## Table of Contents
* [Latest Changes](#latest-changes)
* [CARLA ScenarioRunner 0.9.12](#carla-scenariorunner-0912)
* [CARLA ScenarioRunner 0.9.11](#carla-scenariorunner-0911)
* [CARLA ScenarioRunner 0.9.10](#carla-scenariorunner-0910)
* [CARLA ScenarioRunner 0.9.9](#carla-scenariorunner-099)
Expand All @@ -10,7 +11,9 @@
* [CARLA ScenarioRunner 0.9.5](#carla-scenariorunner-095)
* [CARLA ScenarioRunner 0.9.2](#carla-scenariorunner-092)

## Latest Changes
## Latest changes

## CARLA ScenarioRunner 0.9.12
### :rocket: New Features
* OpenSCENARIO support:
- Added support for LongitudinalDistanceAction
Expand Down
2 changes: 1 addition & 1 deletion Docs/creating_new_scenario.md
Original file line number Diff line number Diff line change
Expand Up @@ -88,7 +88,7 @@ If you want to add multiple ego vehicles for a scenario, make sure that they use
role names, e.g.
```
<scenario name="MultiEgoTown03" type="FreeRide" town="Town03">
<ego_vehicle x="207" y="59" z="0" yaw="180" model="vehicle.lincoln.mkz2017" rolename="hero"/>
<ego_vehicle x="207" y="59" z="0" yaw="180" model="vehicle.lincoln.mkz_2017" rolename="hero"/>
<ego_vehicle x="237" y="-95.0754252474" z="0" yaw="90" model="vehicle.tesla.model3" rolename="hero2"/>
</scenario>
```
1 change: 1 addition & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,7 @@ branch contains the latest fixes and features, and may be required to use the la

It is important to also consider the release version that has to match the CARLA version.

* [Version 0.9.12](https://github.com/carla-simulator/scenario_runner/releases/tag/v0.9.12) and the 0.9.12 Branch: Compatible with [CARLA 0.9.12](https://github.com/carla-simulator/carla/releases/tag/0.9.12)
* [Version 0.9.11](https://github.com/carla-simulator/scenario_runner/releases/tag/v0.9.11) and the 0.9.11 Branch: Compatible with [CARLA 0.9.11](https://github.com/carla-simulator/carla/releases/tag/0.9.11)
* [Version 0.9.10](https://github.com/carla-simulator/scenario_runner/releases/tag/v0.9.10) and the 0.9.10 Branch: Compatible with [CARLA 0.9.10](https://github.com/carla-simulator/carla/releases/tag/0.9.10)
* [Version 0.9.9](https://github.com/carla-simulator/scenario_runner/releases/tag/v0.9.9) and the 0.9.9 Branch: Compatible with [CARLA 0.9.9](https://github.com/carla-simulator/carla/releases/tag/0.9.9). Use the 0.9.9 branch, if you use CARLA 0.9.9.4.
Expand Down
27 changes: 25 additions & 2 deletions manual_control.py
Original file line number Diff line number Diff line change
Expand Up @@ -119,6 +119,11 @@ def restart(self):
actor_type = get_actor_display_name(self.player)
self.hud.notification(actor_type)

if self.sync:
self.world.tick()
else:
self.world.wait_for_tick()

def tick(self, clock):
if len(self.world.get_actors().filter(self.player_name)) < 1:
return False
Expand Down Expand Up @@ -150,7 +155,7 @@ def game_loop(args):
clock = pygame.time.Clock()
while True:
clock.tick_busy_loop(60)
if controller.parse_events(client, world, clock):
if controller.parse_events(client, world, clock, args.sync):
return
if not world.tick(clock):
return
Expand Down Expand Up @@ -204,6 +209,25 @@ def main():
metavar='WIDTHxHEIGHT',
default='1280x720',
help='window resolution (default: 1280x720)')
argparser.add_argument(
'--generation',
metavar='G',
default='2',
help='restrict to certain actor generation (values: "1","2","All" - default: "2")')
argparser.add_argument(
'--gamma',
default=2.2,
type=float,
help='Gamma correction of the camera (default: 2.2)')
argparser.add_argument(
'-s', '--seed',
help='Set seed for repeating executions (default: None)',
default=None,
type=int)
argparser.add_argument(
'--sync',
action='store_true',
help='Activate synchronous mode execution')
argparser.add_argument(
'--rolename',
metavar='NAME',
Expand All @@ -216,7 +240,6 @@ def main():
args = argparser.parse_args()

args.filter = "vehicle.*" # Needed for CARLA version
args.gamma = 2.2 # Needed for CARLA version
args.width, args.height = [int(x) for x in args.res.split('x')]

log_level = logging.DEBUG if args.debug else logging.INFO
Expand Down
2 changes: 1 addition & 1 deletion no_rendering_mode.py
Original file line number Diff line number Diff line change
Expand Up @@ -954,7 +954,7 @@ def update_hud_info(self, clock):
'Server: % 16s FPS' % self.server_fps,
'Client: % 16s FPS' % round(clock.get_fps()),
'Simulation Time: % 12s' % datetime.timedelta(seconds=int(self.simulation_time)),
'Map Name: %10s' % self.town_map.name,
'Map Name: %10s' % self.town_map.name.split('/')[-1],
]

module_info_text = module_info_text
Expand Down
14 changes: 8 additions & 6 deletions scenario_runner.py
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@
from srunner.tools.route_parser import RouteParser

# Version of scenario_runner
VERSION = '0.9.11'
VERSION = '0.9.12'


class ScenarioRunner(object):
Expand Down Expand Up @@ -89,11 +89,10 @@ def __init__(self, args):
# requests in the localhost at port 2000.
self.client = carla.Client(args.host, int(args.port))
self.client.set_timeout(self.client_timeout)
CarlaDataProvider.set_client(self.client)

dist = pkg_resources.get_distribution("carla")
if LooseVersion(dist.version) < LooseVersion('0.9.11'):
raise ImportError("CARLA version 0.9.11 or newer required. CARLA version found: {}".format(dist))
if LooseVersion(dist.version) < LooseVersion('0.9.12'):
raise ImportError("CARLA version 0.9.12 or newer required. CARLA version found: {}".format(dist))

# Load agent if requested via command line args
# If something goes wrong an exception will be thrown by importlib (ok here)
Expand Down Expand Up @@ -330,6 +329,8 @@ def _load_and_wait_for_world(self, town, ego_vehicles=None):
settings.synchronous_mode = True
settings.fixed_delta_seconds = 1.0 / self.frame_rate
self.world.apply_settings(settings)

CarlaDataProvider.set_client(self.client)
CarlaDataProvider.set_world(self.world)

# Wait for the world to be ready
Expand All @@ -338,8 +339,9 @@ def _load_and_wait_for_world(self, town, ego_vehicles=None):
else:
self.world.wait_for_tick()

if CarlaDataProvider.get_map().name != town and CarlaDataProvider.get_map().name != "OpenDriveMap":
print("The CARLA server uses the wrong map: {}".format(CarlaDataProvider.get_map().name))
map_name = CarlaDataProvider.get_map().name.split('/')[-1]
if map_name not in (town, "OpenDriveMap"):
print("The CARLA server uses the wrong map: {}".format(map_name))
print("This scenario requires to use map: {}".format(town))
return False

Expand Down
4 changes: 2 additions & 2 deletions srunner/examples/ChangeLane.xml
Original file line number Diff line number Diff line change
@@ -1,13 +1,13 @@
<?xml version="1.0"?>
<scenarios>
<scenario name="ChangeLane_1" type="ChangeLane" town="Town04">
<ego_vehicle x="284.4" y="16.4" z="2.5" yaw="-173" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="284.4" y="16.4" z="2.5" yaw="-173" model="vehicle.lincoln.mkz_2017" />
<!-- spawn actors-->
<other_actor x="264.4" y="16.3" z="-500" yaw="-179" model="vehicle.tesla.model3" />
<other_actor x="184.4" y="14.9" z="-500" yaw="-176" model="vehicle.volkswagen.t2" />
<weather cloudiness="0" precipitation="0" precipitation_deposits="0" wind_intensity="0" sun_azimuth_angle="0" sun_altitude_angle="75" />
</scenario>
<scenario name="ChangeLane_2" type="ChangeLane" town="Town01">
<ego_vehicle x="107" y="133.5" z="0.5" yaw="0" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="107" y="133.5" z="0.5" yaw="0" model="vehicle.lincoln.mkz_2017" />
</scenario>
</scenarios>
2 changes: 1 addition & 1 deletion srunner/examples/ChangingWeather.xosc
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
</RoadNetwork>
<Entities>
<ScenarioObject name="hero">
<Vehicle name="vehicle.lincoln.mkz2017" vehicleCategory="car">
<Vehicle name="vehicle.lincoln.mkz_2017" vehicleCategory="car">
<ParameterDeclarations/>
<Performance maxSpeed="69.444" maxAcceleration="200" maxDeceleration="10.0"/>
<BoundingBox>
Expand Down
30 changes: 15 additions & 15 deletions srunner/examples/ControlLoss.xml
Original file line number Diff line number Diff line change
@@ -1,48 +1,48 @@
<?xml version="1.0"?>
<scenarios>
<scenario name="ControlLoss_1" type="ControlLoss" town="Town01">
<ego_vehicle x="392.5" y="195" z="0.5" yaw="90" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="392.5" y="195" z="0.5" yaw="90" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="ControlLoss_2" type="ControlLoss" town="Town01">
<ego_vehicle x="-2.0" y="160" z="0.5" yaw="90" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="-2.0" y="160" z="0.5" yaw="90" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="ControlLoss_3" type="ControlLoss" town="Town01">
<ego_vehicle x="168.9" y="59.8" z="0.5" yaw="0" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="168.9" y="59.8" z="0.5" yaw="0" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="ControlLoss_4" type="ControlLoss" town="Town02">
<ego_vehicle x="27" y="110" z="0.22" yaw="0" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="27" y="110" z="0.22" yaw="0" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="ControlLoss_5" type="ControlLoss" town="Town02">
<ego_vehicle x="54.8" y="307.2" z="0.22" yaw="0" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="54.8" y="307.2" z="0.22" yaw="0" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="ControlLoss_6" type="ControlLoss" town="Town02">
<ego_vehicle x="57.4" y="191.7" z="0.5" yaw="0" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="57.4" y="191.7" z="0.5" yaw="0" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="ControlLoss_7" type="ControlLoss" town="Town03">
<ego_vehicle x="15" y="207.5" z="2" yaw="0" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="15" y="207.5" z="2" yaw="0" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="ControlLoss_8" type="ControlLoss" town="Town03">
<ego_vehicle x="-74" y="-12" z="0.1" yaw="270" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="-74" y="-12" z="0.1" yaw="270" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="ControlLoss_9" type="ControlLoss" town="Town03">
<ego_vehicle x="-85.1" y="-87.4" z="0.3" yaw="89" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="-85.1" y="-87.4" z="0.3" yaw="89" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="ControlLoss_10" type="ControlLoss" town="Town04">
<ego_vehicle x="218.4" y="193" z="0" yaw="338" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="218.4" y="193" z="0" yaw="338" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="ControlLoss_11" type="ControlLoss" town="Town04">
<ego_vehicle x="-40.4" y="-229.5" z="0" yaw="131" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="-40.4" y="-229.5" z="0" yaw="131" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="ControlLoss_12" type="ControlLoss" town="Town04">
<ego_vehicle x="-45" y="37.2" z="11" yaw="0" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="-45" y="37.2" z="11" yaw="0" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="ControlLoss_13" type="ControlLoss" town="Town05">
<ego_vehicle x="90.9" y="-66" z="0" yaw="67" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="90.9" y="-66" z="0" yaw="67" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="ControlLoss_14" type="ControlLoss" town="Town05">
<ego_vehicle x="-54.7" y="110.9" z="0.1" yaw="90" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="-54.7" y="110.9" z="0.1" yaw="90" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="ControlLoss_15" type="ControlLoss" town="Town05">
<ego_vehicle x="119.1" y="-142.7" z="0.1" yaw="-170" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="119.1" y="-142.7" z="0.1" yaw="-170" model="vehicle.lincoln.mkz_2017" />
</scenario>
</scenarios>
4 changes: 2 additions & 2 deletions srunner/examples/CutIn.xml
Original file line number Diff line number Diff line change
Expand Up @@ -2,12 +2,12 @@
<scenarios>
<!-- scenario name MUST contain 'left' or 'right', defines whether car comes from left or right lane-->
<scenario name="CutInFrom_left_Lane" type="CutIn" town="Town04">
<ego_vehicle x="284.4" y="16.4" z="2.5" yaw="180" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="284.4" y="16.4" z="2.5" yaw="180" model="vehicle.lincoln.mkz_2017" />
<other_actor x="324.2" y="20.7" z="-100" yaw="180" model="vehicle.tesla.model3" />
<weather cloudiness="0" precipitation="0" precipitation_deposits="0" wind_intensity="0" sun_azimuth_angle="0" sun_altitude_angle="75" />
</scenario>
<scenario name="CutInFrom_right_Lane" type="CutIn" town="Town04">
<ego_vehicle x="284.4" y="16.4" z="2.5" yaw="180" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="284.4" y="16.4" z="2.5" yaw="180" model="vehicle.lincoln.mkz_2017" />
<other_actor x="336.6" y="14.4" z="-100" yaw="180" model="vehicle.tesla.model3" />
<weather cloudiness="0" precipitation="0" precipitation_deposits="0" wind_intensity="0" sun_azimuth_angle="0" sun_altitude_angle="75" />
</scenario>
Expand Down
44 changes: 22 additions & 22 deletions srunner/examples/FollowLeadingVehicle.xml
Original file line number Diff line number Diff line change
@@ -1,70 +1,70 @@
<?xml version="1.0"?>
<scenarios>
<scenario name="FollowLeadingVehicle_1" type="FollowLeadingVehicle" town="Town01">
<ego_vehicle x="107" y="133" z="0.5" yaw="0" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="107" y="133" z="0.5" yaw="0" model="vehicle.lincoln.mkz_2017" />
<weather cloudiness="0" precipitation="0" precipitation_deposits="0" wind_intensity="0" sun_azimuth_angle="0" sun_altitude_angle="75" />
</scenario>
<scenario name="FollowLeadingVehicleWithObstacle_1" type="FollowLeadingVehicleWithObstacle" town="Town01">
<ego_vehicle x="107" y="133.5" z="0.5" yaw="0" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="107" y="133.5" z="0.5" yaw="0" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicle_2" type="FollowLeadingVehicle" town="Town01">
<ego_vehicle x="105" y="199.1" z="0.5" yaw="0" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="105" y="199.1" z="0.5" yaw="0" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicleWithObstacle_2" type="FollowLeadingVehicleWithObstacle" town="Town01">
<ego_vehicle x="105" y="199.1" z="0.5" yaw="0" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="105" y="199.1" z="0.5" yaw="0" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicle_3" type="FollowLeadingVehicle" town="Town02">
<ego_vehicle x="28.7" y="302.5" z="0.4" yaw="180" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="28.7" y="302.5" z="0.4" yaw="180" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicleWithObstacle_3" type="FollowLeadingVehicleWithObstacle" town="Town02">
<ego_vehicle x="28.7" y="302.5" z="0.4" yaw="180" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="28.7" y="302.5" z="0.4" yaw="180" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicle_4" type="FollowLeadingVehicle" town="Town03">
<ego_vehicle x="120" y="193" z="3" yaw="180" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="120" y="193" z="3" yaw="180" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicleWithObstacle_4" type="FollowLeadingVehicleWithObstacle" town="Town03">
<ego_vehicle x="150" y="193.2" z="3" yaw="180" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="150" y="193.2" z="3" yaw="180" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicle_5" type="FollowLeadingVehicle" town="Town04">
<ego_vehicle x="-326.2 " y="435.8" z="0" yaw="0" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="-326.2 " y="435.8" z="0" yaw="0" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicleWithObstacle_5" type="FollowLeadingVehicleWithObstacle" town="Town04">
<ego_vehicle x="-337 " y="435.8" z="5.5" yaw="0" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="-337 " y="435.8" z="5.5" yaw="0" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicle_6" type="FollowLeadingVehicle" town="Town04">
<ego_vehicle x="44.8" y="-98.3" z="0" yaw="-18" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="44.8" y="-98.3" z="0" yaw="-18" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicleWithObstacle_6" type="FollowLeadingVehicleWithObstacle" town="Town04">
<ego_vehicle x="44.8" y="-98.3" z="0" yaw="-18" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="44.8" y="-98.3" z="0" yaw="-18" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicle_7" type="FollowLeadingVehicle" town="Town04">
<ego_vehicle x="178" y="-395.8" z="0" yaw="180" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="178" y="-395.8" z="0" yaw="180" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicleWithObstacle_7" type="FollowLeadingVehicleWithObstacle" town="Town04">
<ego_vehicle x="178" y="-395.8" z="0" yaw="180" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="178" y="-395.8" z="0" yaw="180" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicle_8" type="FollowLeadingVehicle" town="Town05">
<ego_vehicle x="170.6" y="-182" z="0" yaw="-136" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="170.6" y="-182" z="0" yaw="-136" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicleWithObstacle_8" type="FollowLeadingVehicleWithObstacle" town="Town05">
<ego_vehicle x="170.6" y="-182.0" z="0" yaw="-137" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="170.6" y="-182.0" z="0" yaw="-137" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicle_9" type="FollowLeadingVehicle" town="Town05">
<ego_vehicle x="-150" y="-190" z="11" yaw="1" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="-150" y="-190" z="11" yaw="1" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicleWithObstacle_9" type="FollowLeadingVehicleWithObstacle" town="Town05">
<ego_vehicle x="-150" y="-190" z="11" yaw="1" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="-150" y="-190" z="11" yaw="1" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicle_10" type="FollowLeadingVehicle" town="Town05">
<ego_vehicle x="-141" y="208.5" z="9" yaw="0" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="-141" y="208.5" z="9" yaw="0" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicleWithObstacle_10" type="FollowLeadingVehicleWithObstacle" town="Town05">
<ego_vehicle x="-141" y="208.5" z="9" yaw="0" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="-141" y="208.5" z="9" yaw="0" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicle_11" type="FollowLeadingVehicle" town="Town02">
<ego_vehicle x="137" y="105.3" z="0.4" yaw="180" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="137" y="105.3" z="0.4" yaw="180" model="vehicle.lincoln.mkz_2017" />
</scenario>
<scenario name="FollowLeadingVehicleWithObstacle_11" type="FollowLeadingVehicleWithObstacle" town="Town02">
<ego_vehicle x="137" y="105.3" z="0.4" yaw="180" model="vehicle.lincoln.mkz2017" />
<ego_vehicle x="137" y="105.3" z="0.4" yaw="180" model="vehicle.lincoln.mkz_2017" />
</scenario>
</scenarios>
Loading

0 comments on commit 0832793

Please sign in to comment.