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Cross vendor mesh shading #167

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merged 47 commits into from
May 31, 2023
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..using VK_EXT_mesh_shader. Both exampled adapted.

saaye-tu and others added 30 commits April 10, 2023 19:45
(Which specifies precompiled header memory allocation limit)
…lso be set to not use precompiled headers.
…ing_shaders and ray_tracing_with_shadows_and_ao
TODO: Not sure about the commented-out code in meshlet.task, though.
…der implementations, also paying attention to the #invocations (also groups from host-side)
…ager::update()`, which has led to a lot of useless copying. Also entered characters were not properly passed on in ImGui via `input().entered_characters()`.

Furthermore, some formatting fixes/improvements.
And with that, VK_EXT_mesh_shader path for the static_meshlets probably finished (i.e., polished)
* Removed #include <auto_vk_toolkit.hpp> from many files.

* Don't need the /Zm1000 compiler flag anymore for MSVC

(Which specifies precompiled header memory allocation limit)

* #including auto_vk_toolkit in settings.hpp and windows_base.hpp

Not sure if I know what I'm doing...

* Updated nlohmann/json.hpp, which allows to use `c++latest`

* Not forcing including `cg_stdafx.hpp` in both configurations: Debug and Release

* Linked to latest Auto-Vk after some #include changes

* Those files that do not get the `cg_stdafx.hpp` forced include must also be set to not use precompiled headers.

* Switching #include style to using quotes instead of angle brackets for Auto-Vk and Auto-Vk-Toolkit files

* Deleted all the nlohmann/json files again, becase we're going to use the single-file version of it.

* Added single header version of nlohmann/json.hpp
# Conflicts:
#	auto_vk
#	examples/ray_tracing_with_shadows_and_ao/source/ray_tracing_with_shadows_and_ao.cpp
#	external/universal/include/nlohmann/json.hpp
#	visual_studio/auto_vk_toolkit/auto_vk_toolkit.vcxproj
# Conflicts:
#	auto_vk
#	examples/ray_tracing_with_shadows_and_ao/source/ray_tracing_with_shadows_and_ao.cpp
#	examples/skinned_meshlets/source/skinned_meshlets.cpp
#	examples/static_meshlets/source/static_meshlets.cpp
Just not quite yet for the packed/redirected case.
@johannesugb johannesugb merged commit cf59370 into development May 31, 2023
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@johannesugb johannesugb deleted the cross-vendor-mesh-shading branch May 31, 2023 15:44
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3 participants