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Dynamic rendering #186

Merged
merged 16 commits into from
Apr 12, 2024
Merged

Dynamic rendering #186

merged 16 commits into from
Apr 12, 2024

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johannesugb
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Opened a preliminary pull request for reviewing

auto_vk_toolkit/src/context_vulkan.cpp Outdated Show resolved Hide resolved
examples/dynamic_rendering/shaders/color.frag Outdated Show resolved Hide resolved
examples/dynamic_rendering/shaders/screen_space_tri.vert Outdated Show resolved Hide resolved
auto_vk_toolkit/src/context_vulkan.cpp Outdated Show resolved Hide resolved
MatejSakmary and others added 5 commits November 13, 2023 15:21
- local variables to lowerCamelCase
- remove artefacts of old versions
- missing newline at the end of shaderfiles

Co-authored-by: Johannes Unterguggenberger <[email protected]>
- Changed the way split is defined
- Deleted duplicit files for visual studio examples
- Removed redundant check in dynamic rendering support
- Renamed "renderpass" to "draw"/"pass"
…to use renderpass_reference() again instead of renderpass_pointer()
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great stuf!

@MatejSakmary
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I have added MSAA to the new example (to test the API etc...). I have not found any other example using MSAA and I though it might be nice to have at least one, however I can remove it if you don't like it.

@johannesugb johannesugb merged commit f5d429f into development Apr 12, 2024
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@johannesugb johannesugb deleted the dynamic_rendering branch April 12, 2024 12:10
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2 participants