Releases: cipherxof/MGS3CrouchWalk
Releases · cipherxof/MGS3CrouchWalk
Version 0.2.1
Version 0.2.0
- You can now crouch walk slowly by gently adjusting the analog stick or using the d-pad while in a crouched position.
- Footstep audio has been incorporated for crouch walking:
- Moving at a slow pace won't alert nearby NPCs, while quick movements will trigger their attention.
- You can now customize the movement speed for both slow and fast crouch walking.
- Fixed an issue where Japanese players could not crouch walk.
- Fixed an issue where venomous snakes would not attack you while you are crouch walking.
- Fixed an issue where your animation would reset when changing weapons.
- Fixed an issue where grass wouldn't make noise when crouch walking through it.
Version 0.1.2
- Fixed an issue where crouch walking would stop working on certain surfaces.
Version 0.1.1
- You can now enter the prone state while holding X from the crouched position.
- Support for setting negative camo index values in the config file.
- Fixed an issue where the crouched state would not reset after being knocked down on game version 1.3.0.
Version 0.1.0
- Crouch walking now affects your visibility to enemies (you can hide behind cover)
- Crouch walk logic implemented into the game engine (we are no longer replacing any animations)
Version 0.0.3
- Fixed Trap based weapon animations when crouch-walking.
- Added SP and IT support.
Version 0.0.2
- Camo index can no longer go past 95%
- Camo index is no longer adjusted when stealth is equipped
- Added the option to increment camo index by a static amount
Version 0.0.1
Initial release.