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Add lithuanian category and loadout (#46)
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Tapawingo authored Mar 12, 2024
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5 changes: 5 additions & 0 deletions loadouts/README.md
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</a>
<br/><br/>

<a href="https://github.com/clustermod/Harks-CMF3-Loadouts/tree/master/loadouts/lithuania">
<img alt="Static Badge" src="https://img.shields.io/badge/Category-Lithuania-grey?labelColor=red" height="30px">
</a>
<br/><br/>

<a href="https://github.com/clustermod/Harks-CMF3-Loadouts/tree/master/loadouts/norway">
<img alt="Static Badge" src="https://img.shields.io/badge/Category-Norway-grey?labelColor=red" height="30px">
</a>
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23 changes: 23 additions & 0 deletions loadouts/lithuania/README.md
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# <img src="https://cdn-icons-png.flaticon.com/512/197/197612.png" height="19px"> Lithuania
<a href="https://github.com/clustermod/HCMF3-Loadouts/tree/master/loadouts/lithuania/loadouts">
<img alt="Static Badge" src="https://img.shields.io/badge/Loadouts-Players-grey?labelColor=blue" height="30px">
</a>
<br/><i>Loadouts for use with Kosher Arsenal</i>
<br/><br/>

<a href="https://github.com/clustermod/HCMF3-Loadouts/tree/master/loadouts/lithuania/ai">
<img alt="Static Badge" src="https://img.shields.io/badge/Loadouts-AI-grey?labelColor=blue" height="30px">
</a>
<br/><i>Loadouts for use with Kosher AI</i>
<br/><br/>

<a href="https://github.com/clustermod/HCMF3-Loadouts/tree/master/loadouts/lithuania/garage">
<img alt="Static Badge" src="https://img.shields.io/badge/Loadouts-Vehicles-grey?labelColor=blue" height="30px">
</a>
<br/><i>Loadouts for use with Kosher Garage</i>
<br/><br/>

<a href="https://github.com/clustermod/HCMF3-Loadouts/tree/master/loadouts/lithuania/logistics">
<img alt="Static Badge" src="https://img.shields.io/badge/Loadouts-Logistics-grey?labelColor=blue" height="30px">
</a>
<br/><i>Loadouts for use with the logistics system</i>
1 change: 1 addition & 0 deletions loadouts/lithuania/ai/README.md
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# AI Loadouts
1 change: 1 addition & 0 deletions loadouts/lithuania/garage/README.md
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# Garage Templates
31 changes: 31 additions & 0 deletions loadouts/lithuania/loadouts/README.md
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# Loadouts

## 2004 Lithuanian Army in M05 Woodland
**file:** `ltu_2004_army_m05-woodland.sqf`

**Modpack Version:** `cc_core_v6`

**Template Version:** `1.3`

**Roles:**
- `RFL` Rifleman
- `SL` Squad Leader
- `FTL` Fireteam Leader
- `MED` Medic
- `AR` Autorifleman
- `AAR` Assistant Autorifleman
- `LAT` Anti-Tank, Light

**Description:**<br/>
2004 Lithuanian Army in M05 Woodland, prior to their transition to using the HK G36.

**Country:** Lithuania </br>
**Environment:** Woodland </br>
**Unit:** General Army </br>
**Year**: 2004 </br>

<a href="https://raw.githubusercontent.com/clustermod/HCMF3-Loadouts/master/loadouts/lithuania/loadouts/ltu_2004_army_m05-woodland.sqf">
<img alt="Static Badge" src="https://img.shields.io/badge/File-Download_(CTRL_%2B_S)-orange?style=flat-square">
</a>

---
127 changes: 127 additions & 0 deletions loadouts/lithuania/loadouts/ltu_2004_army_m05-woodland.sqf
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/*
* Author: Eric
* 2004 Lithuanian Army in Lithuanian M05 (Woodland) Camo
*
* cc_core_v5
*/
params ["_role", "_unit"];

/* Custom additional condition */
private _condition = true;
private ["_availableUniforms", "_availableWeapons", "_availableMagazines", "_availableVests", "_availableItems", "_availableBackpacks", "_availableHeadgear", "_availableFacewear", "_availableAttachments", "_availableGrenades"];

/* Default gear */
private _defItems = ["CUP_NVG_PVS14", "acex_intelitems_notepad", "ACRE_SEM52SL", "ACE_WaterBottle", "ACE_EarPlugs", "kat_guedel", "ACE_adenosine", "ACE_fieldDressing", "ACE_elasticBandage", "ACE_packingBandage", "ACE_quikclot", "ACE_epinephrine", "ACE_Flashlight_MX991", "ACE_MapTools", "ACE_morphine", "ACE_splint", "ACE_tourniquet", "ItemMap", "ItemCompass", "ItemWatch", "ACE_CableTie"];
private _defWeapons = [];
private _defAttachments = [];
private _defMagazines = [];
private _defGrenades = ["rhs_mag_m67", "rhs_mag_an_m8hc"];
private _defUniforms = ["U_cca_lt_gsu", "U_cca_lt_gsu_roll"];
private _defVests = ["CUP_V_B_Interceptor_Rifleman_Olive"];
private _defBackpacks = [];
private _defHeadgear = ["H_cca_lt_pasgt_m05", "H_cca_lt_pasgt_m05_b", "H_cca_lt_pasgt_m05_b_SWDG", "H_cca_lt_pasgt_m05_SWDG_low_b", "H_cca_lt_pasgt_m05_scrim_alt", "H_cca_lt_pasgt_m05_scrim_alt_SWDG", "H_cca_lt_pasgt_m05_scrim", "H_cca_lt_pasgt_m05_scrim_SWDG", "H_cca_lt_pasgt_m05_SWDG", "H_cca_lt_pasgt_m05_SWDG_low"];
private _defFacewear = ["G_SWDG", "G_SWDG_low", "UK3CB_G_Gloves_Black", "CUP_RUS_Balaclava_rgr", "BWA3_G_Combat_black", "BWA3_G_Combat_clear", "AD_Petzl_Neck_b1", "CUP_G_PMC_RadioHeadset", "CUP_G_PMC_RadioHeadset_Glasses", "CUP_G_PMC_RadioHeadset_Glasses_Dark", "CUP_G_Oakleys_Clr", "CUP_G_Oakleys_Drk"];

/* Rifleman */
if (_condition && _role in ["RFL"]) then {
_availableUniforms = [];
_availableWeapons = ["UK3CB_G3A3"];
_availableAttachments = ["uk3cb_optic_STANAGZF_G3", "uk3cb_optic_STANAGZF2D_G3"];
_availableMagazines = ["UK3CB_G3_20rnd_762x51_RT"];
_availableVests = [];
_availableItems = [];
_availableGrenades = [];
_availableBackpacks = ["UK3CB_B_US_Backpack"];
_availableHeadgear = [];
_availableFacewear = [];
};

/* Squad Leader and Fireteam Leader */
if (_condition && _role in ["PL", "SL", "FTL"]) then {
_availableUniforms = [];
_availableWeapons = ["rhsusf_bino_m24", "UK3CB_G3A3"];
_availableAttachments = ["uk3cb_optic_STANAGZF_G3", "uk3cb_optic_STANAGZF2D_G3"];
_availableMagazines = ["UK3CB_G3_20rnd_762x51_RT"];
_availableVests = [];
_availableItems = ["ACE_PlottingBoard", "ACE_DAGR"];
_availableGrenades = ["rhs_mag_m18_green", "rhs_mag_m18_purple", "rhs_mag_m18_red", "rhs_mag_m18_yellow"];
_availableBackpacks = ["UK3CB_B_US_Backpack"];
_availableHeadgear = [];
_availableFacewear = [];
};

/* Medic */
if (_condition && _role in ["MED"]) then {
_unit setVariable ["ace_medical_medicclass", 2, true];
_availableUniforms = [];
_availableWeapons = ["UK3CB_G3A3"];
_availableAttachments = ["uk3cb_optic_STANAGZF_G3", "uk3cb_optic_STANAGZF2D_G3"];
_availableMagazines = ["UK3CB_G3_20rnd_762x51_RT"];
_availableVests = [];
_availableItems = ["ACE_personalAidKit", "ACE_plasmaIV", "ACE_plasmaIV_250", "ACE_plasmaIV_500", "ACE_surgicalKit", "kat_chestSeal", "kat_larynx", "kat_stethoscope", "kat_amiodarone", "kat_lidocaine", "kat_IO_FAST", "kat_IV_16", "KAT_Empty_bloodIV_500", "KAT_Empty_bloodIV_250", "kat_AED", "kat_aatKit", "ACE_suture", "kat_pocketBVM", "kat_naloxone", "kat_CarbonateItem", "ACE_bodyBag"];
_availableGrenades = [];
_availableBackpacks = ["UK3CB_B_US_Medic_Backpack"];
_availableHeadgear = [];
_availableFacewear = [];
};

/* Autorifleman */
if (_condition && _role in ["AR"]) then {
_availableUniforms = [];
_availableWeapons = ["rhs_weap_fnmag"];
_availableAttachments = [];
_availableMagazines = ["rhsusf_100Rnd_762x51_m62_tracer", "Tier1_100Rnd_762x51_Belt_M62_Tracer", "Tier1_250Rnd_762x51_Belt_M62_Tracer"];
_availableVests = [];
_availableItems = ["ACE_SpareBarrel"];
_availableGrenades = [];
_availableBackpacks = ["UK3CB_B_US_Backpack"];
_availableHeadgear = [];
_availableFacewear = [];
};

/* Assistant Autorifleman */
if (_condition && _role in ["AAR"]) then {
_availableUniforms = [];
_availableWeapons = ["UK3CB_G3A3"];
_availableAttachments = ["uk3cb_optic_STANAGZF_G3", "uk3cb_optic_STANAGZF2D_G3"];
_availableMagazines = ["UK3CB_G3_20rnd_762x51_RT", "rhsusf_100Rnd_762x51_m62_tracer", "Tier1_100Rnd_762x51_Belt_M62_Tracer", "Tier1_250Rnd_762x51_Belt_M62_Tracer"];
_availableVests = [];
_availableItems = ["ACE_SpareBarrel"];
_availableGrenades = [];
_availableBackpacks = ["UK3CB_B_US_Backpack"];
_availableHeadgear = [];
_availableFacewear = [];
};

/* Anti-Tank, Light */
if (_condition && _role in ["LAT"]) then {
_availableUniforms = [];
_availableWeapons = ["UK3CB_G3A3", "CUP_launch_M72A6"];
_availableAttachments = ["uk3cb_optic_STANAGZF_G3", "uk3cb_optic_STANAGZF2D_G3"];
_availableMagazines = ["UK3CB_G3_20rnd_762x51_RT"];
_availableVests = [];
_availableItems = [];
_availableGrenades = [];
_availableBackpacks = ["UK3CB_B_US_Backpack"];
_availableHeadgear = [];
_availableFacewear = [];
};

/* Loadout array that's passed back to kosherArsenal */
[
/* Loadoutfile version */
"1.3",

/* Allowed Equipment array */
[
(_availableBackpacks + _defBackpacks),
(_availableVests + _defVests),
(_availableUniforms + _defUniforms),
(_availableFacewear + _defFacewear),
(_defHeadgear + _availableHeadgear),
(_defAttachments + _availableAttachments),
(_availableMagazines + _defGrenades + _defMagazines + _availableGrenades),
(_availableWeapons + _defWeapons),
(_availableItems + _defItems)
]
];
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# Logistic Templates

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