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Drawbridge jams #76
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Previously,
DB_UNDER = DB_LAVA | DB_ICE | DB_FLOOR
. In this change,DB_UNDER = DB_FLOOR
. Does this not introduce bugs in code that uses DB_UNDER?There was a problem hiding this comment.
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It's still
DB_MOAT | DB_LAVA | DB_ICE | DB_FLOOR
(0x0 | 0x4 | 0x8 | 0xc
is0xc
), it's just that because they are mutually exclusive states, there can be overlap -- in other words, the checks are always(flags & DB_UNDER) == DB_MOAT
, never(flags & DB_MOAT) != 0
(which would be impossible even in the current arrangement, since one of them is0
). So it's not necessary to give each one a unique bit; as long as the values themselves are unique and distinguishable all the existing code works fine.But this hack to save a bit is also not really necessary if you've expanded
flags
.