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item_db and item_combo_db correction #7 (rathena#5296)
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* More of corrected up item_db and item_combo_db.
* Update item_db_re.sql
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kaninhot004 authored Oct 3, 2020
1 parent 62312d2 commit 0b8d80b
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Showing 3 changed files with 39 additions and 39 deletions.
10 changes: 5 additions & 5 deletions db/re/item_combo_db.txt
Original file line number Diff line number Diff line change
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2123:2701,{ bonus bVariableCastrate,-10; }
2123:2881,{ bonus bMatkRate,getequiprefinerycnt(EQI_HAND_L)*2; }
2124:2702,{ bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; }
2124:22064,{ bonus bAspd,getequiprefinerycnt(EQI_HAND_L)/3; }
2124:22064,{ .@r = getequiprefinerycnt(EQI_HAND_L)/3; bonus bAspd,.@r*6; }
2125:5782,{ bonus bDef,2; bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Wind,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Ghost,5; }
2135:2426,{ bonus2 bAddEff,Eff_Blind,500; autobonus "{ bonus bFlee,20; }",200,10000,BF_WEAPON,"{ specialeffect2 EF_INCAGILITY; }"; }
2137:2353:5124,{ bonus bDef,2-getequiprefinerycnt(EQI_HAND_L)-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getequiprefinerycnt(EQI_HAND_L)+getequiprefinerycnt(EQI_HEAD_TOP); }
2153:28372,{ .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"LG_SHIELDPRESS",.@r > 5 ? (.@r - 5) * 8 : 0; }
2153:28372,{ .@r = getequiprefinerycnt(EQI_HAND_L); bonus2 bSkillAtk,"LG_SHIELDPRESS",.@r > 5 ? (.@r - 5) * 8 : 0; }
2160:19021,{ bonus2 bSubSize,Size_Large,5+(getequiprefinerycnt(EQI_HAND_L)*2); }
2169:2491:2590:15051,{ bonus2 bAddDefMonster,2311,30; bonus2 bAddDefMonster,2312,30; bonus2 bAddDefMonster,2320,30; bonus2 bAddDefMonster,2321,30; bonus2 bAddDefMonster,2322,30; bonus2 bAddDefMonster,2317,30; bonus2 bAddDefMonster,2318,30; bonus2 bAddDefMonster,2327,30; bonus2 bAddDefMonster,2319,30; bonus2 bAddDefMonster,2330,30; bonus2 bAddDefMonster,2329,30; bonus2 bAddDefMonster,2333,30; bonus2 bAddDefMonster,2332,30; bonus2 bAddDefMonster,2309,30; bonus2 bAddDefMonster,2310,30; bonus2 bAddDefMonster,2315,30; bonus2 bAddDefMonster,2316,30; bonus2 bAddDefMonster,2314,30; bonus2 bAddDefMonster,2313,30; bonus bMaxHPrate,20; bonus bMaxSPrate,10; }
2171:15053,{ bonus bAgi,2; }
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2527:13030,{ bonus2 bAddRace,RC_Dragon,5; }
2535:15163,{ bonus5 bAutoSpell,"AL_HEAL",1,(10*getequiprefinerycnt(EQI_ARMOR)),BF_MAGIC,0; }
2584:5579,{ .@r = getequiprefinerycnt(EQI_GARMENT); if(.@r>=7) { .@bonus = max(getskilllv("TF_DOUBLE"),5); skill "TF_DOUBLE",.@bonus; bonus bDoubleRate,.@bonus*5; } else if(.@r>=5) { skill "TF_DOUBLE",1; bonus bDoubleRate,25; } }
2597:28342,{ bonus bCritAtkRate,5; bonus bCritical,10; .@r = getequiprefinerycnt(EQI_GARMENT); if (.@r > 7) bonus bCritAtkRate,4; else if (.@r > 5) bonus bCritAtkRate,3; }
2597:28342,{ bonus bCritAtkRate,5; bonus bCritical,10; .@r = getequiprefinerycnt(EQI_GARMENT); if(.@r>=5){ bonus bCritAtkRate,3; } if(.@r>=7){ bonus bCritAtkRate,4; } }
//2598:Ramor Shield,{ .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSubRace,RC_Undead,.@r; bonus2 bSubRace,RC_DemiHuman,.@r; }
2607:2677,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
2607:2711,{ bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; }
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18776:20710,{ bonus bBaseAtk,10; }
18776:22015,{ bonus bMatk,20; }
18823:19246,{ .@atk = 40; .@aspd = 3; .@dmg = 2; .@agi = readparam(bAgi); if (.@agi > 107) { .@atk += 60; .@aspd += 5; .@dmg += 2; } if (.@agi > 119) { .@atk += 80; .@aspd += 7; .@dmg += 4; } bonus bBaseAtk,.@atk; bonus bAspdRate,.@aspd; bonus2 bSubRace,RC_Player_Human,.@dmg; bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Silence,10000; }
18823:28372,{ bonus2 bSkillVariableCast,"CR_GRANDCROSS",-1500; bonus2 bSkillAtk,"LG_RAYOFGENESIS",BaseLevel/30 + BaseLevel; bonus2 bSkillUseSP,"LG_RAYOFGENESIS",-10; }
18823:28551,{ bonus2 bSkillDelay,"LG_OVERBRAND",-2000; bonus bLongAtkRate,getskilllv("LG_CANNONSPEAR") * 2; bonus bLongAtkRate,getskilllv("LG_OVERBRAND") * 2; bonus2 bSkillAtk,"LG_CANNONSPEAR",30; bonus2 bSkillAtk,"LG_OVERBRAND",20; }
18823:28372,{ bonus2 bSkillVariableCast,"CR_GRANDCROSS",-2000; bonus2 bSkillAtk,"LG_RAYOFGENESIS",BaseLevel/30; bonus2 bSkillUseSP,"LG_RAYOFGENESIS",-10; bonus2 bSkillAtk,"CR_GRANDCROSS",BaseLevel; }
18823:28551,{ bonus bLongAtkRate,getskilllv("LG_CANNONSPEAR")*2; bonus bLongAtkRate,getskilllv("LG_OVERBRAND")*2; bonus2 bSkillAtk,"LG_CANNONSPEAR",30; bonus2 bSkillAtk,"LG_OVERBRAND",20; }
18849:32237,{ .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bFixedCast,-300; if (.@r > 0) { bonus bMatk,(10*.@r); if (.@r >= 7) { bonus2 bMagicAddRace,RC_DemiHuman,10; bonus2 bMagicAddRace,RC_Player_Human,10; bonus2 bMagicAddRace,RC_Demon,10; if (.@r >= 9) { bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Neutral,10; if (.@r >= 11) { bonus2 bMagicAddClass,Class_Boss,20; } } } } }
18867:1720,{ bonus bLongAtkRate,3+(getequiprefinerycnt(EQI_HAND_R) > 6 ? 5:0); }
18868:28320,{ bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player_Human,10; }
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