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A puzzle platformer in C++ using SFML and Box2D

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Checkbox

A simple platformer, where the checkpoint is a box that the player can carry and throw. Respawning from the box is unlimited and part of the puzzle mechanic. Written in C++ using SFML and Box2D.

./.github/preview.gif

Dependencies

  • SFML 2.5.1 (.so included)
  • Box2D 2.3.1 (.a included)

Building

mkdir build
cd build
cmake -G Ninja ..
ninja

Features

  • Physics using Box2D
  • Levelgeneration from .png files
  • Spritesheet animation
  • Tilemap culling
  • Controller support
  • Demomode running in background of menu

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A puzzle platformer in C++ using SFML and Box2D

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