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Basic Roguelike game with an MLP neural-network trained to control in-game entities.

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nn-sim

This is a simple terminal-based Roguelike and MLP neural-network implementation in Rust. The NN is trained by the Roguelike environment to control entities in the game. The project is intended primarily as an exploration of applying neural-networks to simulated environments.

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Basic Roguelike game with an MLP neural-network trained to control in-game entities.

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