Releases: dapetcu21/defold-fmod
v2.3.0
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v2.3.0.zip
New features
- Update FMOD libraries to 2.01.0
v2.2.0
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v2.2.0.zip
New features
- Platform specific config overrides
- Expose DSP buffer size as config keys
2.1.1
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v2.1.1.zip
Fixes
- Fix crash after receiving a phone call on iOS
2.1.0
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v2.1.0.zip
New features
- Add equality operator for structs and class instances
Deprecations
- Deprecate
fmod.get_bundle_root()
in favour ofsys.get_application_path()
v2.0.0
This is a complete rewrite of the bindings, updating the FMOD libraries to the 2.0 API. Instead of manually writing bindings and having to maintain them on each FMOD version change, I wrote a Python script that parses the FMOD headers and generates the bindings automatically.
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v2.0.0.zip
New features
- Update FMOD libraries to 2.00.01
- Expose most of the FMOD Core APIs as well as some missing Studio APIs
- Add Android ARM64 support
- Add
fmod.get_bundle_root()
to get the path tobundled_resources
.
Fixes
- Not depend on libstdc++ anymore, reducing ABI mismatch issues. Rewritten in pure C.
- Fix Android crash when unloading extension (manifested itself when trying to target phone from editor).
- Restore compatibility with Android API levels 14 and 15
Breaking changes
- Anything marked as a breaking change by the FMOD 2.0 APIs
- FMOD_STUDIO_COMMANDREPLAY is no longer auto memory managed
Known issues
- Building an APK for just 32 or 64-bit Android will include both 64-bit and 32-bit FMOD libraries regardless
v1.0.5
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v1.0.5.zip
Fixes
- Fix GLIBC incompatibility issue on SteamOS
- Add iOS Simulator support
v1.0.4
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v1.0.4.zip
Fixes
- Update to FMOD 1.10.11 and build with iOS SDK 12 (now compatible with Defold 1.2.147)
v1.0.3
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v1.0.3.zip
Fixes
- Make run-in-editor fix backwards-compatible with older editors
v1.0.2
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v1.0.2.zip
Fixes
- Fix run-in-editor detection on macOS on Defold 1.2.144
v1.0.1
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v1.0.1.zip
Fixes
- Fix WebASM build on Defold 1.2.141 (#6, thanks @andsveking )