Releases: dapetcu21/defold-fmod
Releases · dapetcu21/defold-fmod
v2.6.1
v2.6.0
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v2.6.0.zip
Breaking
- Updated to FMOD 2.02.05
v2.5.0
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v2.5.0.zip
Fixes
- Fix builds on 1.2.191
Breaking
- Won't build on <= 1.2.190
v2.4.6
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v2.4.6.zip
Fixes
- Fix LuaHBuffer initialization syntax (builds on newest engine)
v2.4.5
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v2.4.5.zip
Fixes
- Fixes
fmod.system.create_sound
andfmod.system.create_stream
- Make
channelgroup
param optional infmod.system.play_sound
v2.4.4
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v2.4.4.zip
New features
- Update FMOD libraries to 2.01.07
- Build bridge library for Apple Silicon
Chores
- Dockerize Linux, Android and HTML5 build scripts
- Dockerize binding generation script
- Automate FMOD library updates
Fixes
- Work around Defold issue causing 64-bit Windows builds to bundle 32-bit FMOD libraries
- Work around bundling limitation causing 64-bit-only Android builds to not include any FMOD libraries
v2.4.3
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v2.4.3.zip
New features
- Update FMOD libraries to 2.01.02
v2.4.2
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v2.4.2.zip
New features
- Upgrade to Emscripten 1.39.17
v2.4.1
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v2.4.1.zip
New features
- Pause audio on desktop platforms when the app is minimised and
engine.run_while_iconified = 0
(doesn't work yet on macOS due to an engine bug).
v2.4.0
Dependency URL
https://github.com/dapetcu21/defold-fmod/archive/v2.4.0.zip
Breaking changes
- Build for Emscripten 1.39 (Defold 1.2.170). This breaks compatibility with older Defold versions.
Fixes
- Add better handling for audio startup on mobile HTML5
- Add info about heap size on HTML5 in README