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note about attaching to other players
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Signed-off-by: Nicolas Earnshaw <[email protected]>
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nearnshaw authored Nov 18, 2024
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Expand Up @@ -389,6 +389,9 @@ AvatarAttach.create(myEntity, {
anchorPointId: AvatarAnchorPointType.AAPT_NAME_TAG,
})
```
{{< hint danger >}}
**❗Warning**: Attaching entities to another player's bones is currently not working, this is a known issue that needs to be fixed. It's currently only possible to attach something to the current player's bones.
{{< /hint >}}
When creating an `AvatarAttach` component, pass an object with the following data:
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