if player is disconnected and somehow we didint received the onPlayer… #49
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The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-node@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/setup-node@v2, menduz/oddish-action@master. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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src/queue/index.ts#L138
'engine' is assigned a value but never used. Allowed unused vars must match /^_/u
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src/queue/index.ts#L139
'Player' is assigned a value but never used. Allowed unused vars must match /^_/u
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src/queue/index.ts#L139
'PlayerIdentityData' is assigned a value but never used. Allowed unused vars must match /^_/u
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The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "dcl-sdk-mini-games-1.0.0-20240809014550.commit-99a6336.tgz".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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