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@Slamy Slamy commented May 19, 2022

Caused by access of null pointer in case ShaderPass
does use Window as Output and not a RenderTexture.

@Slamy Slamy mentioned this pull request May 19, 2022
Caused by access of null pointer in case ShaderPass
does use Window as Output and not a RenderTexture.
@oelison
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oelison commented May 19, 2022

Yes, found the same issue. Good solution.

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2 participants