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test: always connect peers more realistically #856
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EvanHahn
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Sep 23, 2024
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/** | ||
* Create a Mapeo replication stream. This replication connects the Mapeo RPC | ||
* channel and allows invites. All active projects will sync automatically to | ||
* this replication stream. Only use for local (trusted) connections, because | ||
* the RPC channel key is public. To sync a specific project without | ||
* connecting RPC, use project[kProjectReplication]. | ||
* | ||
* @param {boolean} isInitiator | ||
*/ | ||
[kManagerReplicate](isInitiator) { | ||
const noiseStream = new NoiseSecretStream(isInitiator, undefined, { | ||
keyPair: this.#keyManager.getIdentityKeypair(), | ||
}) | ||
return this.#replicate(noiseStream) | ||
} | ||
|
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No longer needed.
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We have a test helper, `invite`, that invites people to projects. It works like this: 1. Tell the invitee(s) to accept any invite they receive. 2. Send the invite. This is fine for most of our tests, where only one invite will be sent to each manager. But we have [at least one test][0] where multiple invites are sent. That can cause a race condition. Imagine the following scenario where `invite` is called twice: 1. Tell the invitee to accept any invite they receive (listener 1). 2. Tell the invitee to accept any invite they receive (listener 2). 3. Send the first invite. 4. Both listeners fire, sending one valid "accept" response and one that gets dropped. 4. Send the second invite. There are no listeners, and the test hangs. This commit changes `invite`. Now, it works like this: 1. Generate an invite ID. 2. Tell the invitee(s) to accept any invite with that ID. 3. Send the invite. As far as I know, this isn't a problem today. But an [upcoming test change][1] causes this to happen much more reliably, so I think this is worth fixing. (I think it's worth fixing even without that upcoming change. Also, I tested this with those changes and it does, indeed, fix hung tests.) [0]: https://github.com/digidem/comapeo-core/blob/d2e5590aa749b690e5c07c3b64791db5e403ee29/test-e2e/sync.js#L530 [1]: #856
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EvanHahn
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EvanHahn
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We have a test helper, `invite`, that invites people to projects. It works like this: 1. Tell the invitee(s) to accept any invite they receive. 2. Send the invite. This is fine for most of our tests, where only one invite will be sent to each manager. But we have [at least one test][0] where multiple invites are sent. That can cause a race condition. Imagine the following scenario where `invite` is called twice: 1. Tell the invitee to accept any invite they receive (listener 1). 2. Tell the invitee to accept any invite they receive (listener 2). 3. Send the first invite. 4. Both listeners fire, sending one valid "accept" response and one that gets dropped. 4. Send the second invite. There are no listeners, and the test hangs. This commit changes `invite`. Now, it works like this: 1. Generate an invite ID. 2. Tell the invitee(s) to accept any invite with that ID. 3. Send the invite. As far as I know, this isn't a problem today. But an [upcoming test change][1] causes this to happen much more reliably, so I think this is worth fixing. (I think it's worth fixing even without that upcoming change. Also, I tested this with those changes and it does, indeed, fix hung tests.) [0]: https://github.com/digidem/comapeo-core/blob/d2e5590aa749b690e5c07c3b64791db5e403ee29/test-e2e/sync.js#L530 [1]: #856
Our tests currenly connect `MapeoManager`s in two ways: 1. By starting peer discovery servers and connecting. This is similar to what the real app does. 2. By manually creating streams and connecting them in tests. This is less realistic. This commit removes the second way because: - it is less realistic - it lets us remove some test-only code in the `src/` directory - it will make an upcoming change easier I also tried to fix a possible (test-only) race condition, which *could* have been a reason for the less realistic option: 1. Start connecting peers by calling `connectPeers()`. This begins the process of starting peer discovery servers. 2. Disconnect them by calling the callback returned by `connectPeers()`. 3. The peer discovery servers start, and begin connecting. *This is bad* because we already wanted to disconnect!
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gmaclennan
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looks good, good to simplify things.
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I recommend reviewing this with whitespace changes disabled.
Our tests currently connect
MapeoManager
s in two ways:This commit removes the second way because:
src/
directoryI also tried to fix a possible (test-only) race condition, which could have been a reason for the less realistic option:
connectPeers()
. This begins the process of starting peer discovery servers.connectPeers()
.