Install dependencies #3
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name: Build SharedGL for Linux and Windows | |
on: | |
push: | |
branches: [ "master" ] | |
pull_request: | |
branches: [ "master" ] | |
jobs: | |
build: | |
runs-on: ${{ matrix.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
os: [ubuntu-latest, windows-latest] | |
build_type: [Release, RelWithDebInfo] | |
c_compiler: [clang, cl] | |
arch: [x64, Win32] | |
include: | |
- os: windows-latest | |
c_compiler: cl | |
cpp_compiler: cl | |
- os: ubuntu-latest | |
c_compiler: clang | |
cpp_compiler: clang++ | |
exclude: | |
- os: windows-latest | |
c_compiler: clang | |
- os: ubuntu-latest | |
c_compiler: cl | |
arch: Win32 | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Set reusable strings | |
id: strings | |
shell: bash | |
run: | | |
echo "build-output-dir=${{ github.workspace }}/build" >> "$GITHUB_OUTPUT" | |
- name: Install dependenices | |
run: > | |
if [[ ${{ matrix.os }} == "ubuntu-latest" ]]; then | |
sudo apt-get install -y libepoxy-dev libsdl2-dev libx11-dev | |
fi | |
# removed -DCMAKE_GENERATOR_PLATFORM=${{ matrix.arch }} | |
- name: Configure CMake | |
run: > | |
cmake -B ${{ steps.strings.outputs.build-output-dir }} | |
-DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }} | |
-DCMAKE_C_COMPILER=${{ matrix.c_compiler }} | |
-DCMAKE_BUILD_TYPE=${{ matrix.build_type }} | |
-S ${{ github.workspace }} | |
- name: Build | |
run: cmake --build ${{ steps.strings.outputs.build-output-dir }} --config ${{ matrix.build_type }} |