Skip to content
Closed
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
25 changes: 25 additions & 0 deletions include/native/wsi/native_glfw.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,25 @@
#include <windows.h>

#include <GLFW/glfw3.h>

namespace dxvk::wsi {

inline GLFWwindow* fromHwnd(HWND hWindow) {
return reinterpret_cast<GLFWwindow*>(hWindow);
}

inline HWND toHwnd(GLFWwindow* pWindow) {
return reinterpret_cast<HWND>(pWindow);
}

// Offset so null HMONITORs go to -1
inline int32_t fromHmonitor(HMONITOR hMonitor) {
return static_cast<int32_t>(reinterpret_cast<intptr_t>(hMonitor)) - 1;
}

// Offset so -1 display id goes to 0 == NULL
inline HMONITOR toHmonitor(int32_t displayId) {
return reinterpret_cast<HMONITOR>(static_cast<intptr_t>(displayId + 1));
}

}
2 changes: 2 additions & 0 deletions include/native/wsi/native_wsi.h
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,8 @@
#error You shouldnt be using this code path.
#elif DXVK_WSI_SDL2
#include "wsi/native_sdl2.h"
#elif DXVK_WSI_GLFW
#include "wsi/native_glfw.h"
#else
#error Unknown wsi!
#endif
14 changes: 10 additions & 4 deletions meson.build
Original file line number Diff line number Diff line change
Expand Up @@ -103,8 +103,6 @@ if platform == 'windows'
dxvk_name_prefix = ''
compiler_args += ['-DDXVK_WSI_WIN32']
else
lib_sdl2 = cpp.find_library('SDL2')

wrc = find_program('touch')
wrc_generator = generator(wrc, output : [ '@BASENAME@_ignored.h' ], arguments : [ '@OUTPUT@' ] )

Expand All @@ -114,9 +112,17 @@ else
'./include/native/directx'
]

dxvk_wsi = 'sdl2'
dxvk_wsi = get_option('dxvk_native_wsi')

if dxvk_wsi == 'sdl2'
lib_sdl2 = cpp.find_library('SDL2')
compiler_args += ['-DDXVK_WSI_SDL2']
elif dxvk_wsi == 'glfw'
lib_glfw = cpp.find_library('glfw')
compiler_args += ['-DDXVK_WSI_GLFW']
endif

dxvk_name_prefix = 'libdxvk_'
compiler_args += ['-DDXVK_WSI_SDL2']

link_args += [
'-static-libgcc',
Expand Down
2 changes: 2 additions & 0 deletions meson_options.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3,3 +3,5 @@ option('enable_d3d9', type : 'boolean', value : true, description: 'Build D3D9'
option('enable_d3d10', type : 'boolean', value : true, description: 'Build D3D10')
option('enable_d3d11', type : 'boolean', value : true, description: 'Build D3D11')
option('build_id', type : 'boolean', value : false)

option('dxvk_native_wsi', type : 'string', value : 'sdl2', description: 'WSI system to use if building natively.')
4 changes: 4 additions & 0 deletions src/dxvk/meson.build
Original file line number Diff line number Diff line change
Expand Up @@ -127,6 +127,10 @@ elif dxvk_wsi == 'sdl2'
dxvk_src += [
'platform/dxvk_sdl2_exts.cpp'
]
elif dxvk_wsi == 'glfw'
dxvk_src += [
'platform/dxvk_glfw_exts.cpp'
]
endif

dxvk_extra_deps = [ dependency('threads') ]
Expand Down
49 changes: 49 additions & 0 deletions src/dxvk/platform/dxvk_glfw_exts.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,49 @@
#include "../dxvk_platform_exts.h"

#include "../../vulkan/vulkan_loader.h"
#include <GLFW/glfw3.h>

namespace dxvk {

DxvkPlatformExts DxvkPlatformExts::s_instance;

std::string_view DxvkPlatformExts::getName() {
return "GLFW WSI";
}

DxvkNameSet DxvkPlatformExts::getInstanceExtensions() {
if (!glfwVulkanSupported())
throw DxvkError(str::format("GLFW WSI: Vulkan is not supported in any capacity!"));

uint32_t extensionCount = 0;
const char** extensionArray = glfwGetRequiredInstanceExtensions(&extensionCount);

if (extensionCount == 0)
throw DxvkError(str::format("GLFW WSI: Failed to get required instance extensions"));

DxvkNameSet names;
for (uint32_t i = 0; i < extensionCount; ++i) {
names.add(extensionArray[i]);
}

return names;
}


DxvkNameSet DxvkPlatformExts::getDeviceExtensions(
uint32_t adapterId) {
return DxvkNameSet();
}


void DxvkPlatformExts::initInstanceExtensions() {
//Nothing needs to be done here on GLFW
}


void DxvkPlatformExts::initDeviceExtensions(
const DxvkInstance* instance) {
//Nothing needs to be done here on GLFW
}

}
163 changes: 163 additions & 0 deletions src/wsi/glfw/wsi_monitor_glfw.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,163 @@
#include "../wsi_monitor.h"

#include "wsi/native_wsi.h"
#include "wsi_platform_glfw.h"

#include "../../util/util_string.h"
#include "../../util/log/log.h"

#include <string>
#include <sstream>

namespace dxvk::wsi {

HMONITOR getDefaultMonitor() {
return enumMonitors(0);
}


HMONITOR enumMonitors(uint32_t index) {
return isDisplayValid(int32_t(index))
? toHmonitor(index)
: nullptr;
}

bool getDisplayName(
HMONITOR hMonitor,
WCHAR (&Name)[32]) {
const int32_t displayId = fromHmonitor(hMonitor);

if (!isDisplayValid(displayId))
return false;

std::wstringstream nameStream;
nameStream << LR"(\\.\DISPLAY)" << (displayId + 1);

std::wstring name = nameStream.str();

std::memset(Name, 0, sizeof(Name));
name.copy(Name, name.length(), 0);

return true;
}


bool getDesktopCoordinates(
HMONITOR hMonitor,
RECT* pRect) {
const int32_t displayId = fromHmonitor(hMonitor);

if (!isDisplayValid(displayId))
return false;

int32_t displayCount = 0;
GLFWmonitor** monitors = glfwGetMonitors(&displayCount);
GLFWmonitor* monitor = monitors[displayId];

int32_t x;
int32_t y;
int32_t w;
int32_t h;
glfwGetMonitorWorkarea(monitor, &x, &y, &w, &h);

pRect->left = x;
pRect->top = y;
pRect->right = x + w;
pRect->bottom = y + h;

return true;
}

static inline uint32_t roundToNextPow2(uint32_t num) {
if (num-- == 0)
return 0;

num |= num >> 1;
num |= num >> 2;
num |= num >> 4;
num |= num >> 8;
num |= num >> 16;

return ++num;
}


static inline void convertMode(const GLFWvidmode& mode, WsiMode* pMode) {
pMode->width = uint32_t(mode.width);
pMode->height = uint32_t(mode.height);
pMode->refreshRate = WsiRational{uint32_t(mode.refreshRate) * 1000, 1000};
// BPP should always be a power of two
// to match Windows behaviour of including padding.
pMode->bitsPerPixel = roundToNextPow2(mode.blueBits + mode.redBits + mode.greenBits);
pMode->interlaced = false;
}


bool getDisplayMode(
HMONITOR hMonitor,
uint32_t ModeNumber,
WsiMode* pMode) {
const int32_t displayId = fromHmonitor(hMonitor);
int32_t displayCount = 0;
GLFWmonitor** monitors = glfwGetMonitors(&displayCount);
GLFWmonitor* monitor = monitors[displayId];

if (!isDisplayValid(displayId))
return false;

int32_t count = 0;
const GLFWvidmode* modes = glfwGetVideoModes(monitor, &count);

if(ModeNumber >= uint32_t(count))
return false;

convertMode(modes[ModeNumber], pMode);

return true;
}


bool getCurrentDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode) {
const int32_t displayId = fromHmonitor(hMonitor);

if (!isDisplayValid(displayId))
return false;

int32_t displayCount = 0;
GLFWmonitor** monitors = glfwGetMonitors(&displayCount);
GLFWmonitor* monitor = monitors[displayId];

const GLFWvidmode *mode = glfwGetVideoMode(monitor);

convertMode(*mode, pMode);

return true;
}


bool getDesktopDisplayMode(
HMONITOR hMonitor,
WsiMode* pMode) {
const int32_t displayId = fromHmonitor(hMonitor);

if (!isDisplayValid(displayId))
return false;

int32_t displayCount = 0;
GLFWmonitor** monitors = glfwGetMonitors(&displayCount);
GLFWmonitor* monitor = monitors[displayId];

//TODO: actually implement this properly, currently we just grab the current one
convertMode(*glfwGetVideoMode(monitor), pMode);

return true;
}

std::vector<uint8_t> getMonitorEdid(HMONITOR hMonitor) {
Logger::err("getMonitorEdid not implemented on this platform.");
return {};
}

}
23 changes: 23 additions & 0 deletions src/wsi/glfw/wsi_platform_glfw.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,23 @@
#pragma once

#include "../../vulkan/vulkan_loader.h"
#include <GLFW/glfw3.h>

#include "../wsi_monitor.h"

namespace dxvk::wsi {

/**
* \brief Impl-dependent state
*/
struct DxvkWindowState {
};

inline bool isDisplayValid(int32_t displayId) {
int32_t displayCount = 0;
glfwGetMonitors(&displayCount);

return displayId < displayCount && displayId >= 0;
}

}
Loading