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Partially match lgunbeam #1456

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Sep 22, 2024
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4 changes: 2 additions & 2 deletions src/melee/it/itCommonItems.h
Original file line number Diff line number Diff line change
Expand Up @@ -140,11 +140,11 @@ typedef struct ItLGunBeamAttr {
typedef struct ItLGunBeamVars {
/* +0 ip+DD4 */ Vec3 position0;
/* +C ip+DE0 */ Vec3 position1;
/* +18 ip+DEC */ Vec3 position2;
/* +18 ip+DEC */ Vec3 velocity;
/* +24 ip+DF8 */ f32 angle0;
/* +28 ip+DFC */ f32 angle1;
/* +2C ip+E00 */ f32 lifetime;
/* +30 ip+E04 */ f32 xE04;
/* +30 ip+E04 */ int xE04;
} ItLGunBeamVars;

typedef struct ItLGunRayAttr {
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2 changes: 1 addition & 1 deletion src/melee/it/it_266F.h
Original file line number Diff line number Diff line change
Expand Up @@ -108,7 +108,7 @@ typedef void (*ItCallback)(HSD_GObj*);
/* 272F7C */ void it_80272F7C(HSD_JObj*, f32);
/* 273030 */ bool it_80273030(Item_GObj*);
/* 273078 */ bool itColl_BounceOffShield(Item_GObj*);
/* 273130 */ bool it_80273130(Item_GObj*);
/* 273130 */ enum_t it_80273130(Item_GObj*);
/* 273168 */ void it_80273168(HSD_GObj* gobj);
/* 2731A4 */ void it_802731A4(HSD_GObj*);
/* 2731E0 */ void it_802731E0(HSD_GObj*);
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4 changes: 2 additions & 2 deletions src/melee/it/it_2725.h
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@
#include <placeholder.h>

/* 272828 */ s32 it_80272828(s32);
/* 272940 */ void it_80272940(Item_GObj* gobj);
/* 272980 */ void it_80272980(Item_GObj*, f32);
/* 272A60 */ void it_80272A60(Item_GObj*);
/* 272CC0 */ HSD_JObj* it_80272CC0(Item_GObj*, enum_t);
Expand All @@ -37,7 +38,6 @@
/* 276CEC */ void it_80276CEC(HSD_GObj*);
/* 276FC4 */ void it_80276FC4(HSD_GObj*);
/* 277040 */ bool it_80277040(Item_GObj*);
/* 277040 */ bool it_80277040(Item_GObj*);
/* 277544 */ bool it_80277544(HSD_GObj*);
/* 27781C */ bool it_8027781C(Item_GObj*);
/* 2787B4 */ void it_802787B4(Item_GObj*, s32);
Expand All @@ -48,8 +48,8 @@
/* 27A13C */ void it_8027A13C(Item_GObj*);
/* 27ADEC */ M2C_UNK it_8027ADEC(M2C_UNK, Item_GObj*, HSD_JObj*, f32);
/* 27B070 */ void it_8027B070(Item_GObj* gobj, Fighter_GObj* owner_gobj);
/* 27B730 */ void it_8027B730(void);
/* 27B378 */ void it_8027B378(Fighter_GObj*, Item_GObj*, float);
/* 27B730 */ void it_8027B730(void);
/* 27B798 */ s32 it_8027B798(Item_GObj*, Vec3*);
/* 27C56C */ void it_8027C56C(Item_GObj*, f32);
/* 27C8B0 */ void it_8027C8B0(Item_GObj*);
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