Improve handling of playWhenReady parameters #69
Merged
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This fixes an issue where calling one of the player methods with an optional
playWhenReady
parameter withplayWhenReady = true
, it would first start loading the current track before the track-changing action was called and then it would be called again because the track changed.Instead, when
playWhenReady
isfalse
, playback is paused before changing the track. WhenplayWhenReady
istrue
, playback is started after changing the track – which causes only the new track to start loading.