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forked from drfrag666/gzdoom

GZDoom adds an OpenGL renderer to the ZDoom source port.

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Welcome to LZDoom!

Build Status

LZDoom is a classic style GZDoom fork with lower system requirements

Copyright (c) 1998-2022 ZDoom + GZDoom teams, and contributors

Doom Source (c) 1997 id Software, Raven Software, and contributors

Please see license files for individual contributor licenses

Special thanks to Coraline of the EDGE team for allowing us to use her README.md as a template for this one.

Licensed under the GPL v3


How to build LZDoom

To build LZDoom, please see the wiki and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform.

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GZDoom adds an OpenGL renderer to the ZDoom source port.

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  • C++ 73.9%
  • C 16.5%
  • ZenScript 6.9%
  • Yacc 0.7%
  • M4 0.6%
  • CMake 0.5%
  • Other 0.9%