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The computer game Blitzkrieg 2 is the second installment of the legendary series of real-time strategy war games, developed by Nival Interactive and released in 2005.
The game is still available on Steam and GOG.com.
In 2025, the game's source code was released under a special license that prohibits commercial use but is completely open for the game's community, education and research. Please review the terms of the license agreement carefully before using it.
- Game engine: Custom 3D engine, mostly written in C++
- Scripting language: Lua
- Animation: Granny Animation (RAD Game Tools)
⚠️ Commercial license - not included - Video: Bink Video Technology
⚠️ Commercial license - not included - Audio: FMOD sound system
⚠️ Commercial license - not included
Complete— game data and resourcesDesign— design documents and art resourcesSoft— source code and development toolsSound— game sound resourcesTools— development and build toolsLocalizations— localization filesVersions— different build configurations and testing environmentsVersions/Temporary/Engine/Sources— complete game engine source code
- Navigate to the
Complete/bin/directory - Run the game executable (if available)
- Location:
Complete/Editor/ - Documentation:
Design/Manuals/MapEditorManual/ - Manual:
Design/Manuals/MapEditorManual/Final/ - FAQ:
Design/Manuals/MapEditorManual/FAQ/
- Maya plugins:
Tools/MayaScripts/ - Texture converters:
Tools/TexConv.exe,Tools/DxTex.exe - Font generator:
Tools/FontGen.exe - Granny tools:
Tools/Granny/
- Microsoft Visual Studio (2003)
- DirectX SDK
- Additional dependencies are specified in the documentation
This project is released under a special non-commercial license from NIVAL INTERNATIONAL LTD.
- Game engine source code - Custom license from NIVAL INTERNATIONAL LTD (non-commercial use only)
- zlib compression library - zlib License (permissive, commercial use allowed)
- Game scripts, assets, and data - Custom license from NIVAL INTERNATIONAL LTD (non-commercial use only)
- FMOD Audio System
- Bink Video Technology
- Granny3D Animation System
- Stingray Studio UI Components
- MySQL Database
- S3TC Texture Compression
- zlib (v1.1.3) - Copyright (C) 1995-1998 Jean-loup Gailly and Mark Adler - zlib License
Please review the complete license agreement before using this code.
