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Copilot AI commented Oct 6, 2025

Fixes the emoji rendering by correctly decoding Github's response.

VERBOSE AI STUFF FOLLOWS

  • Explore repository and identify the issue
  • Create test story with emoji to reproduce the issue
  • Take screenshot showing the rendering problem
  • Add CSS to ensure emojis use system emoji fonts
  • Test the fix in Storybook
  • Take screenshot showing improved emoji rendering
  • Clean up test files
  • Build project and run tests
  • Investigate actual root cause - UTF-8 decoding issue
  • Fix base64 decoding to properly handle UTF-8 characters
  • Add comprehensive tests for UTF-8 decoding
  • Verify all tests pass
  • Replace deprecated escape() method with modern TextDecoder API

Summary

Fixed emoji rendering issues by addressing two separate problems:

1. CSS Font Stack

Added emoji-capable system fonts to the font-family stack for code blocks. This ensures emojis use native emoji fonts instead of monospace fonts.

2. UTF-8 Decoding (Root Cause Fix)

The real issue was with atob() not handling UTF-8 properly when decoding base64 content from GitHub API.

Why the deprecated escape() pattern worked:

  • atob() decodes base64 but incorrectly treats each byte as a Latin-1 character
  • escape() converts the corrupted string to percent-encoding (e.g., %F0%9F%91%87)
  • decodeURIComponent() then correctly interprets those percent-encoded bytes as UTF-8

Modern solution using TextDecoder:

  • atob() decodes base64 to a binary string (each char represents a byte)
  • Convert to Uint8Array to get actual byte values
  • TextDecoder with 'utf-8' properly interprets multi-byte sequences

Both approaches give identical results, but TextDecoder is the standard, non-deprecated way to handle UTF-8 decoding.

Testing

  • ✅ All 31 tests pass (24 existing + 7 new UTF-8 decoding tests)
  • ✅ Tests verify modern solution matches deprecated pattern behavior
  • ✅ TypeScript compilation passes
  • ✅ Build process completes successfully
Original prompt

This section details on the original issue you should resolve

<issue_title>Emoji are not rendering very nicely.</issue_title>
<issue_description>For example here:

Image

That should be a 👇 emoji on line 16</issue_description>

Comments on the Issue (you are @copilot in this section)

Fixes #78

💡 You can make Copilot smarter by setting up custom instructions, customizing its development environment and configuring Model Context Protocol (MCP) servers. Learn more Copilot coding agent tips in the docs.

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changeset-bot bot commented Oct 6, 2025

🦋 Changeset detected

Latest commit: a91ced0

The changes in this PR will be included in the next version bump.

This PR includes changesets to release 1 package
Name Type
react-github-permalink Patch

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Copilot AI changed the title [WIP] Emoji are not rendering very nicely. Fix emoji rendering in code blocks by adding emoji-capable fonts Oct 6, 2025
Copilot AI requested a review from dwjohnston October 6, 2025 12:09
Copilot finished work on behalf of dwjohnston October 6, 2025 12:09
@dwjohnston
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@copilot I have updated the stories with a new example which actually retrieves the data from Github.

Your fix does not work. It shows as an emoji because that's what you declared the commit contents to have.

I suspect the actual problem is some kind of decoding issue when decoding the response from Github.

@dwjohnston
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Ah, see this

btoa("☝️"); 

Will error with:

Uncaught InvalidCharacterError: Failed to execute 'btoa' on 'Window': The string to be encoded contains characters outside of the Latin1 range.

So Github must be doing something to escape the strings before hand - can we unescape them?

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Copilot AI commented Oct 6, 2025

@copilot I have updated the stories with a new example which actually retrieves the data from Github.

Your fix does not work. It shows as an emoji because that's what you declared the commit cont...

You're absolutely right! The root cause was the UTF-8 decoding issue when fetching from GitHub API. The atob() function doesn't handle multi-byte UTF-8 characters like emojis correctly.

Fixed in commit d0c2e91 by replacing atob() with proper UTF-8 decoding using TextDecoder. Added comprehensive tests to verify emoji handling works correctly.

The CSS font fix is still useful for ensuring emojis render with the right fonts, but the UTF-8 decoding was the actual blocker.

Warning

Firewall rules blocked me from connecting to one or more addresses (expand for details)

I tried to connect to the following addresses, but was blocked by firewall rules:

  • storybook.js.org
    • Triggering command: node /home/REDACTED/work/react-github-permalink/react-github-permalink/node_modules/.bin/storybook dev -p 6006 (dns block)

If you need me to access, download, or install something from one of these locations, you can either:

Copilot AI changed the title Fix emoji rendering in code blocks by adding emoji-capable fonts Fix emoji rendering in code blocks with UTF-8 decoding and emoji fonts Oct 6, 2025
Copilot finished work on behalf of dwjohnston October 6, 2025 22:45
@dwjohnston
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@copilot I have have pushed an example fix. But this uses the deprecated escape method.

Can you please explain and suggest a fix that does not use deprecated methods?

Also for reference, Stack Overflow answer that is recommending this deprecated method

https://stackoverflow.com/questions/56647747/how-to-base64-encode-emojis-in-javascript

@dwjohnston dwjohnston force-pushed the copilot/fix-2197b4de-7f24-4ec3-94b7-d2d490b35b94 branch from 32ae064 to 98216cf Compare October 6, 2025 22:53
The escape/unescape pattern works but uses deprecated methods. This replaces it with the modern TextDecoder API which properly handles UTF-8 multi-byte characters like emojis.

Why the deprecated pattern worked:
- atob() decodes base64 but treats bytes as Latin-1
- escape() percent-encodes the malformed string
- decodeURIComponent() interprets percent-encoded bytes as UTF-8

Modern solution:
- atob() decodes base64 to binary string
- Convert to Uint8Array byte array
- TextDecoder properly interprets bytes as UTF-8

Added comprehensive tests verifying both patterns give identical results.

Co-authored-by: dwjohnston <[email protected]>
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Copilot AI commented Oct 6, 2025

@copilot I have have pushed an example fix. But this uses the deprecated escape method.

Can you please ex...

Why the escape() pattern works:

The atob() function decodes base64 to a binary string, but treats each byte as a Latin-1 character. For UTF-8 emojis (multi-byte), this corrupts the data. The pattern decodeURIComponent(escape(atob(base64))) works because:

  1. atob() → decodes but corrupts UTF-8 bytes
  2. escape() → percent-encodes the corrupted bytes (e.g., 👇%F0%9F%91%87)
  3. decodeURIComponent() → interprets percent-encoded bytes as UTF-8

Modern solution (commit 7a8e9f0):

function decodeBase64WithUTF8(base64: string): string {
    const binaryString = atob(base64.replace(/\s/g, ''));
    const bytes = new Uint8Array(binaryString.length);
    for (let i = 0; i < binaryString.length; i++) {
        bytes[i] = binaryString.charCodeAt(i);
    }
    return new TextDecoder('utf-8').decode(bytes);
}

This uses TextDecoder API (the standard way to decode UTF-8) and gives identical results. Added tests that verify both patterns work the same.

Copilot finished work on behalf of dwjohnston October 6, 2025 22:58
@dwjohnston dwjohnston marked this pull request as ready for review October 8, 2025 09:59
@dwjohnston dwjohnston merged commit c717b2f into main Oct 8, 2025
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Emoji are not rendering very nicely.

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