Simple face tracking demo with Unity, AR Foundation, and echo3D.
Don't have an API key? Make sure to register for FREE at echo3D.
- Create a new Unity project.
- Clone the Unity-ARFoundation-echo3D sample code.
- Open the sample scene under
AR Foundation\Scenes\FaceTracking\FacePost.unity
. - Set the API key in the
echo3D.cs
script inside theecho3D\echo3D.prefab
using the the Inspector. - Add the 3D model from the models folder to the console.
- Add the metadata listed in the metadata.csv file.
- Overwrite the existing echo3D/RemoteTransformations.cs script with the new RemoteTransformations.cs file.
- Build and run the AR application. Verify that the
AR Foundation\Scenes\FaceTracking\FacePose
scene is ticked in theScenes in Build
list and clickBuild And Run
.
Refer to our documentation to learn more about how to use Unity and echo3D.
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