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Members | Descriptions |
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enum OCG_DuelCreationStatus
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public OCGAPI int OCG_CreateDuel ( OCG_Duel * duel, OCG_DuelOptions options)
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Creates a new duel simulation with the specified options and saves the pointer in duel . |
public OCGAPI void OCG_DestroyDuel ( OCG_Duel duel)
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Deallocates the duel instance created by OCG_CreateDuel. |
public OCGAPI void OCG_DuelNewCard ( OCG_Duel duel, OCG_NewCardInfo info)
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Add the card specified by info to the duel . |
public OCGAPI void OCG_StartDuel ( OCG_Duel duel)
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Start the duel simulation and state machine. Call this after all options and cards for the duel have been loaded. |
struct OCG_CardData
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struct OCG_Player
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struct OCG_DuelOptions
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struct OCG_NewCardInfo
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enum
OCG_DuelCreationStatus
{#group___o_c_g_a_p_i___duel_create_destroy_1gab23f5e358acb760334db1c7398ef434b}
Values | Descriptions |
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OCG_DUEL_CREATION_SUCCESS | |
OCG_DUEL_CREATION_NO_OUTPUT | |
OCG_DUEL_CREATION_NOT_CREATED | |
OCG_DUEL_CREATION_NULL_DATA_READER | |
OCG_DUEL_CREATION_NULL_SCRIPT_READER |
public OCGAPI int
OCG_CreateDuel
(
OCG_Duel
* duel,
OCG_DuelOptions
options)
{#group___o_c_g_a_p_i___duel_create_destroy_1ga1dbbb0cafee1fa820ba62ab8b98d565f}
Creates a new duel simulation with the specified options
and saves the pointer in duel
.
OCG_DuelCreationStatus enum values
public OCGAPI void
OCG_DestroyDuel
(
OCG_Duel
duel)
{#group___o_c_g_a_p_i___duel_create_destroy_1ga81d669dc24c1a83784bb6041b3a92ff3}
Deallocates the duel
instance created by OCG_CreateDuel.
public OCGAPI void
OCG_DuelNewCard
(
OCG_Duel
duel,
OCG_NewCardInfo
info)
{#group___o_c_g_a_p_i___duel_create_destroy_1ga1a1cd401a6177d1859a4f2f0a8f8ee4f}
Add the card specified by info
to the duel
.
public OCGAPI void
OCG_StartDuel
(
OCG_Duel
duel)
{#group___o_c_g_a_p_i___duel_create_destroy_1ga4fb44ad4dd31000c00cc28e0612e86b0}
Start the duel
simulation and state machine. Call this after all options and cards for the duel have been loaded.
Members | Descriptions |
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public uint32_t code
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public uint32_t alias
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public uint64_t setcode
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public uint32_t type
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public uint32_t level
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public uint32_t attribute
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public uint32_t race
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public int32_t attack
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public int32_t defense
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public uint32_t lscale
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public uint32_t rscale
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public uint32_t link_marker
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public uint32_t
code
{#struct_o_c_g___card_data_1a52a633b4d25e4ea0f016cf72e022fbba}
public uint32_t
alias
{#struct_o_c_g___card_data_1a2cefc1db4deccd1502bcb078ec544143}
public uint64_t
setcode
{#struct_o_c_g___card_data_1a2d3b51455214c799e5abd1823c73eb34}
public uint32_t
type
{#struct_o_c_g___card_data_1a284ff2fa323bd557ed1b2a381f1b0c4a}
public uint32_t
level
{#struct_o_c_g___card_data_1a6149e519d6cb6536cbae26883938e7f8}
public uint32_t
attribute
{#struct_o_c_g___card_data_1a75db6013d9006e738e567424603a9436}
public uint32_t
race
{#struct_o_c_g___card_data_1aa19721ceda2cb24b14e852414dc77c32}
public int32_t
attack
{#struct_o_c_g___card_data_1a61bd98c39074ccd98d3dd36a1ca75e54}
public int32_t
defense
{#struct_o_c_g___card_data_1a457918ebc3d8860dab1129fd2a6557ab}
public uint32_t
lscale
{#struct_o_c_g___card_data_1a9d7c1980e79e8380d33b9db15e02dcc1}
public uint32_t
rscale
{#struct_o_c_g___card_data_1a86da396370c39a97f06ca9428f8f9cff}
public uint32_t
link_marker
{#struct_o_c_g___card_data_1ac3ec89bc963bf13906f7a9e8195f1f5b}
Members | Descriptions |
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public int startingLP
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public int startingDrawCount
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public int drawCountPerTurn
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public int
startingLP
{#struct_o_c_g___player_1a642174553316d0c385c24988752f0b45}
public int
startingDrawCount
{#struct_o_c_g___player_1a1ba77b8810ee744f1803606ab22412a9}
public int
drawCountPerTurn
{#struct_o_c_g___player_1a8be28e09999b44261dbced0e18119c35}
Members | Descriptions |
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public uint32_t seed
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public int flags
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public OCG_Player team1
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public OCG_Player team2
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public OCG_DataReader cardReader
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public void * payload1
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public OCG_ScriptReader scriptReader
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relayed to cardReader |
public void * payload2
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public OCG_LogHandler logHandler
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relayed to scriptReader |
public void * payload3
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public uint32_t
seed
{#struct_o_c_g___duel_options_1a18d13b725eb82e9eab2dfc2daee7b3ed}
public int
flags
{#struct_o_c_g___duel_options_1a1173f7cbeed523594d524c1289da5c25}
public
OCG_Player
team1
{#struct_o_c_g___duel_options_1a18c7c6744b3d5264f8fea7668ba2970f}
public
OCG_Player
team2
{#struct_o_c_g___duel_options_1af855df765722043c5b6760d2c30f9a2c}
public
OCG_DataReader
cardReader
{#struct_o_c_g___duel_options_1a58f3157f220df2abe30b62fb46aa28aa}
public void *
payload1
{#struct_o_c_g___duel_options_1ab32cc08dad0ce23bf71604ce5d2eac96}
public
OCG_ScriptReader
scriptReader
{#struct_o_c_g___duel_options_1adb7687c42a387e447e5fa4be499397a7}
relayed to cardReader
public void *
payload2
{#struct_o_c_g___duel_options_1a7aab91fb244f8674b46cfde074398b09}
public
OCG_LogHandler
logHandler
{#struct_o_c_g___duel_options_1aec6800bac7f12fc0336b809b386acf96}
relayed to scriptReader
public void *
payload3
{#struct_o_c_g___duel_options_1a37f9ff8de9cc592e449efb311f17c93a}
Members | Descriptions |
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public uint8_t team
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public uint8_t duelist
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either 0 or 1 |
public uint32_t code
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index of original owner |
public uint8_t con
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public uint32_t loc
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public uint32_t seq
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public uint32_t pos
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public uint8_t
team
{#struct_o_c_g___new_card_info_1aa3b4eec20e20fb473cf77c0b80021f10}
public uint8_t
duelist
{#struct_o_c_g___new_card_info_1a961dcea0ccb6fc54dcedb44ad8e93d72}
either 0 or 1
public uint32_t
code
{#struct_o_c_g___new_card_info_1a32157704277b6cc54ae6cbd900e1a1ff}
index of original owner
public uint8_t
con
{#struct_o_c_g___new_card_info_1a4c5c11d0f52f3ad0c1c8315363e1c0f0}
public uint32_t
loc
{#struct_o_c_g___new_card_info_1a14bb605f8f8ceebd7a3c0fc8cf02fef9}
public uint32_t
seq
{#struct_o_c_g___new_card_info_1a9d3edbc159487ed240988f8e236e3091}
public uint32_t
pos
{#struct_o_c_g___new_card_info_1a91d16a0be15b428372debe96bd913083}
Members | Descriptions |
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enum OCG_DuelStatus
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public OCGAPI int OCG_DuelProcess ( OCG_Duel duel)
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Runs the state machine to start the duel or after a waiting state requiring a player response. Returns are OCG_DuelStatus enum values. |
public OCGAPI void * OCG_DuelGetMessage ( OCG_Duel duel,uint32_t * length)
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The main interface to the simulation. Returns a pointer to the internal buffer containing all messages from the duel simulation. Subsequent calls invalidate previous buffers, so make a copy! The size of the buffer is written to length if it's not NULL. |
public OCGAPI void OCG_DuelSetResponse ( OCG_Duel duel,void * buffer,uint32_t length)
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Sets the next player response for the duel simulation. Subsequent calls overwrite previous responses if not processed. |
public OCGAPI int OCG_LoadScript ( OCG_Duel duel,const char * buffer,uint32_t length,const char * name)
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Load a Lua card script or supporting script for the specified duel . |
enum
OCG_DuelStatus
{#group___o_c_g_a_p_i___duel_process_1ga58d0bf5681450f5aefd13705244ab24d}
Values | Descriptions |
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OCG_DUEL_STATUS_END | |
OCG_DUEL_STATUS_AWAITING | |
OCG_DUEL_STATUS_CONTINUE |
public OCGAPI int
OCG_DuelProcess
(
OCG_Duel
duel)
{#group___o_c_g_a_p_i___duel_process_1ga4d99e1d305998f0e6a8210b97bd3e7d9}
Runs the state machine to start the duel
or after a waiting state requiring a player response. Returns are OCG_DuelStatus enum values.
OCG_DUEL_STATUS_END Duel ended
OCG_DUEL_STATUS_AWAITING Player response required
OCG_DUEL_STATUS_CONTINUE
public OCGAPI void *
OCG_DuelGetMessage
(
OCG_Duel
duel,uint32_t * length)
{#group___o_c_g_a_p_i___duel_process_1ga1cb53ca8b109e7f3862c15632ae44673}
The main interface to the simulation. Returns a pointer to the internal buffer containing all messages from the duel
simulation. Subsequent calls invalidate previous buffers, so make a copy! The size of the buffer is written to length
if it's not NULL.
MESSAGE STRUCTURE TODO
public OCGAPI void
OCG_DuelSetResponse
(
OCG_Duel
duel,void * buffer,uint32_t length)
{#group___o_c_g_a_p_i___duel_process_1ga5384ae650fa580c1d0cc6dfae989364b}
Sets the next player response for the duel
simulation. Subsequent calls overwrite previous responses if not processed.
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buffer
Pointer to player response message -
length
Size of buffer
RESPONSE STRUCTURE TODO
public OCGAPI int
OCG_LoadScript
(
OCG_Duel
duel,const char * buffer,uint32_t length,const char * name)
{#group___o_c_g_a_p_i___duel_process_1ga87c125341d04f50c8cda1bb651c7cdd3}
Load a Lua card script or supporting script for the specified duel
.
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buffer
Lua script code -
length
Size of buffer -
name
Unique identifier of the script
Positive on success, zero on failure
Members | Descriptions |
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public OCGAPI uint32_t OCG_DuelQueryCount ( OCG_Duel duel,uint8_t team,uint32_t loc)
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Returns the number of cards in the specified zone. |
public OCGAPI void * OCG_DuelQuery ( OCG_Duel duel,uint32_t * length, OCG_QueryInfo info)
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Returns a pointer to an internal buffer for the FIRST card matching the query. The size of the buffer is written to length if it's not NULL. Subsequent calls invalidate previous queries. |
public OCGAPI void * OCG_DuelQueryLocation ( OCG_Duel duel,uint32_t * length, OCG_QueryInfo info)
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Returns a pointer to an internal buffer for the ALL cards matching the query. The size of the buffer is written to length if it's not NULL. Subsequent calls invalidate previous queries. |
public OCGAPI void * OCG_DuelQueryField ( OCG_Duel duel,uint32_t * length)
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Returns a pointer to an internal buffer containing card counts for every zone in the game. The size of the buffer is written to length if it's not NULL. Subsequent calls invalidate previous queries. |
struct OCG_QueryInfo
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public OCGAPI uint32_t
OCG_DuelQueryCount
(
OCG_Duel
duel,uint8_t team,uint32_t loc)
{#group___o_c_g_a_p_i___duel_query_1ga3475bee13c188c0215d9c28804fffcd2}
Returns the number of cards in the specified zone.
public OCGAPI void *
OCG_DuelQuery
(
OCG_Duel
duel,uint32_t * length,
OCG_QueryInfo
info)
{#group___o_c_g_a_p_i___duel_query_1gad7f296aaddaf047f18a76801356be09a}
Returns a pointer to an internal buffer for the FIRST card matching the query. The size of the buffer is written to length
if it's not NULL. Subsequent calls invalidate previous queries.
public OCGAPI void *
OCG_DuelQueryLocation
(
OCG_Duel
duel,uint32_t * length,
OCG_QueryInfo
info)
{#group___o_c_g_a_p_i___duel_query_1ga96b702a77a8b8fc9eb89a7fa36957ad7}
Returns a pointer to an internal buffer for the ALL cards matching the query. The size of the buffer is written to length
if it's not NULL. Subsequent calls invalidate previous queries.
public OCGAPI void *
OCG_DuelQueryField
(
OCG_Duel
duel,uint32_t * length)
{#group___o_c_g_a_p_i___duel_query_1gaddf051ce3f56df097e6bbd33e2fa9c91}
Returns a pointer to an internal buffer containing card counts for every zone in the game. The size of the buffer is written to length
if it's not NULL. Subsequent calls invalidate previous queries.
Members | Descriptions |
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public uint32_t flags
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public uint8_t con
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public uint32_t loc
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public uint32_t seq
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public uint32_t overlay_seq
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