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Added demo app
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ekazaev committed Aug 29, 2020
1 parent fb03d44 commit 28d519e
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Showing 166 changed files with 12,798 additions and 523 deletions.
410 changes: 392 additions & 18 deletions Example/ChatLayout.xcodeproj/project.pbxproj

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48 changes: 28 additions & 20 deletions Example/ChatLayout/AppDelegate.swift
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Expand Up @@ -14,31 +14,39 @@ class AppDelegate: UIResponder, UIApplicationDelegate {

var window: UIWindow?

func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
func application(_: UIApplication, didFinishLaunchingWithOptions _: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
if #available(iOS 13.0, *) {
} else {
let window = UIWindow()
let dataProvider = DefaultRandomDataProvider(receiverId: 0, usersIds: [1, 2, 3])
let messageController = DefaultChatController(dataProvider: dataProvider, userId: 0)
dataProvider.delegate = messageController

let messageViewController = ChatViewController(chatController: messageController)
messageController.delegate = messageViewController
let viewController = UINavigationController(rootViewController: messageViewController)

self.window = window
window.rootViewController = viewController
window.makeKeyAndVisible()

}
return true
}

func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}

func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
// MARK: UISceneSession Lifecycle

func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
@available(iOS 13.0, *)
func application(_: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options _: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}

func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
@available(iOS 13.0, *)
func application(_: UIApplication, didDiscardSceneSessions _: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}

func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}

}
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{
"images" : [
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "20x20"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "20x20"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "29x29"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "29x29"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "40x40"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "40x40"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "60x60"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "60x60"
},
{
"idiom" : "ipad",
"scale" : "1x",
"size" : "20x20"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "20x20"
},
{
"idiom" : "ipad",
"scale" : "1x",
"size" : "29x29"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "29x29"
},
{
"idiom" : "ipad",
"scale" : "1x",
"size" : "40x40"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "40x40"
},
{
"idiom" : "ipad",
"scale" : "1x",
"size" : "76x76"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "76x76"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "83.5x83.5"
},
{
"idiom" : "ios-marketing",
"scale" : "1x",
"size" : "1024x1024"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
6 changes: 6 additions & 0 deletions Example/ChatLayout/Assets.xcassets/Bubbles/Contents.json
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@@ -0,0 +1,6 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}
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{
"images" : [
{
"filename" : "bubble_full.png",
"idiom" : "universal",
"scale" : "1x"
},
{
"filename" : "[email protected]",
"idiom" : "universal",
"scale" : "2x"
},
{
"filename" : "[email protected]",
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
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{
"images" : [
{
"filename" : "bubble_full_tail_v2.png",
"idiom" : "universal",
"scale" : "1x"
},
{
"filename" : "[email protected]",
"idiom" : "universal",
"scale" : "2x"
},
{
"filename" : "[email protected]",
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
},
"properties" : {
"template-rendering-intent" : "template"
}
}
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6 changes: 6 additions & 0 deletions Example/ChatLayout/Assets.xcassets/Contents.json
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{
"info" : {
"version" : 1,
"author" : "xcode"
}
}
6 changes: 6 additions & 0 deletions Example/ChatLayout/Assets.xcassets/Demo Images/Contents.json
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@@ -0,0 +1,6 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}
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{
"images" : [
{
"filename" : "IMG_4156.jpg",
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
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{
"images" : [
{
"filename" : "IMG_5135.jpg",
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
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{
"images" : [
{
"filename" : "IMG_7190.jpg",
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
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{
"images" : [
{
"filename" : "cathal.jpeg",
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
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6 changes: 6 additions & 0 deletions Example/ChatLayout/Assets.xcassets/Users/Contents.json
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{
"info" : {
"author" : "xcode",
"version" : 1
}
}
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@@ -0,0 +1,12 @@
{
"images" : [
{
"filename" : "eugene.jpeg",
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
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{
"images" : [
{
"filename" : "sasha.jpeg",
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
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{
"images" : [
{
"filename" : "ReFresh Copy 3.pdf",
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
},
"properties" : {
"template-rendering-intent" : "template"
}
}
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{
"images" : [
{
"filename" : "ReFresh Copy 3.pdf",
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
},
"properties" : {
"template-rendering-intent" : "template"
}
}
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25 changes: 25 additions & 0 deletions Example/ChatLayout/Base.lproj/LaunchScreen.storyboard
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
</document>
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