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Fixed typo #2

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4 changes: 2 additions & 2 deletions REDALERT/HOUSE.CPP
Original file line number Diff line number Diff line change
Expand Up @@ -4306,7 +4306,7 @@ void HouseClass::Init_Data(PlayerColorType color, HousesType house, int credits)
// MBL 03.20.2020
// Attempt to fix Red Alert credit tick-up bug after saving a game that has had harvesting underway
// Note that this code gets called with both game loads and saves
// When this function is called, sometimes credits value has Tiberium (or HarvestedCredits?) variables applied, and sometimes now
// When this function is called, sometimes credits value has Tiberium (or HarvestedCredits?) variables applied, and sometimes not
//
if (NowSavingGame == true)
{
Expand Down Expand Up @@ -8170,4 +8170,4 @@ void HouseClass::Free_Unit_Trackers(void)
delete TotalCrates;
TotalCrates = NULL;
}
}
}
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