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Solve LeetCode #518 'Coin Change II' [Medium] using recursion with me…
…moization.
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LeetCode/src/LeetCode.Challenges/CoinChangeII/RecursionWithMemo.cs
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namespace LeetCode.Challenges.CoinChangeII; | ||
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public static class RecursionWithMemo | ||
{ | ||
public static int Change(int amount, int[] coins) | ||
{ | ||
var cache = new Dictionary<(int, int), int>(); | ||
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// Start recursion with the full amount and the first coin. | ||
return CountCombinations(0, amount); | ||
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// A function for recursion with memoization. | ||
int CountCombinations(int index, int remaining) | ||
{ | ||
// Base case: if remaining amount is 0, a valid combination is found. | ||
if (remaining == 0) | ||
{ | ||
return 1; | ||
} | ||
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// Base case: if index is out of bounds or remaining is negative, no combinations are possible. | ||
if (index >= coins.Length || remaining < 0) | ||
{ | ||
return 0; | ||
} | ||
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// Check if result is already cached. | ||
if (cache.TryGetValue((index, remaining), out int cachedResult)) | ||
{ | ||
return cachedResult; | ||
} | ||
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// Recursive exploration: | ||
// 1. Include the current coin: | ||
// Stay at the same index, subtract its value from the remaining. | ||
int include = CountCombinations(index, remaining - coins[index]); | ||
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// 2. Exclude the current coin: move to the next index. | ||
int exclude = CountCombinations(index + 1, remaining); | ||
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// Store the result in the dictionary and return it | ||
cache[(index, remaining)] = include + exclude; | ||
return cache[(index, remaining)]; | ||
} | ||
} | ||
} |
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LeetCode/tests/LeetCode.Challenges.UnitTests/CoinChangeII/RecursionWithMemoTests.cs
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using LeetCode.Challenges.CoinChangeII; | ||
using Shouldly; | ||
using Xunit; | ||
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namespace LeetCode.Challenges.UnitTests.CoinChangeII; | ||
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public class RecursionWithMemoTests | ||
{ | ||
[Theory] | ||
[ClassData(typeof(TestData))] | ||
public void GivenCoins_WhenCoinChange_ThenResultAsExpected(int amount, int[] coins, int expected) | ||
{ | ||
RecursionWithMemo.Change(amount, coins).ShouldBe(expected); | ||
} | ||
} |
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LeetCode/tests/LeetCode.Challenges.UnitTests/CoinChangeII/TestData.cs
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using System.Collections; | ||
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namespace LeetCode.Challenges.UnitTests.CoinChangeII; | ||
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public class TestData : IEnumerable<object[]> | ||
{ | ||
public IEnumerator<object[]> GetEnumerator() | ||
{ | ||
// (5) | ||
// / \ | ||
// -1 (4) -2 (3) | ||
// / \ \ | ||
// -1 (3) -2 (2) -2 (1) | ||
// / \ | | | ||
// -1 (2) -2 (0) (0) (X) | ||
// / \ | ||
// -1 (1) -2 (X) | ||
// / | ||
// (0) | ||
// | ||
// Valid Paths: | ||
// [1, 1, 1, 1, 1], [1, 1, 1, 2], [1, 2, 2] | ||
yield return [5, new[] { 1, 2 }, 3]; | ||
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// (5) | ||
// / | \ | ||
// -1 (4) -2 (3) -5 (0) | ||
// / | | | ||
// -1 (3) -2 (2) -2 (1) | ||
// / | | | | ||
// -1 (2)-2 (0) (0) (X) | ||
// / | | ||
// -1 (1)-2 (X) | ||
// / | ||
// (0) | ||
// | ||
// Valid Paths: | ||
// [1, 1, 1, 1, 1], [1, 1, 1, 2], [1, 2, 2], [5] | ||
yield return [5, new[] { 1, 2, 5 }, 4]; | ||
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yield return [3, new[] { 2 }, 0]; | ||
yield return [10, new[] { 10 }, 1]; | ||
yield return [6, new[] { 1, 3, 4 }, 4]; | ||
yield return [5, new[] { 5 }, 1]; | ||
yield return [2, new[] { 5 }, 0]; | ||
yield return [1, new[] { 2, 5, 10 }, 0]; | ||
yield return [20, new[] { 10, 5 }, 3]; | ||
yield return [30, new[] { 1, 5, 10, 25 }, 18]; | ||
yield return [7, new[] { 2, 3 }, 1]; | ||
yield return [100, new[] { 1, 2, 5 }, 541]; | ||
yield return [8, new[] { 7, 3, 2 }, 2]; | ||
yield return [14, new[] { 1, 7, 10 }, 4]; | ||
yield return [15, new[] { 1, 3, 4, 7 }, 22]; | ||
yield return [30, new[] { 25, 50, 100 }, 0]; | ||
yield return [11, new[] { 9, 6, 5, 1 }, 6]; | ||
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// LeetCode: Time Limit Exceeded | ||
yield return [500, new[] { 3, 5, 7, 8, 9, 10, 11 }, 35502874]; | ||
} | ||
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IEnumerator IEnumerable.GetEnumerator() => this.GetEnumerator(); | ||
} |