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Eran Pe'er edited this page May 28, 2015 · 11 revisions

If you are using VS 2015 this quickstart is NOT relevant for you. You can enjoy the full syntax. Please refer the general Quickstart.

Some C++11 features required by FakeIt are not supported by MSVS C++ 2013. To overcome this, FakeIt also contains standard C++ alternatives that compile on both MSVS C++ 2013 and GCC 4.8. All of the code samples in this Quickstart can be compiled by both MSVS C++ 2013 and GCC 4.8.

Assuming we have the following interface:

struct SomeInterface {
   virtual int foo(int) = 0;
   virtual int bar(int,int) = 0;
};

Stubbing

// Stub a method to return a value once
When(Method(mock,foo)).Return(1);

// Stub multiple return values (The next two lines do exactly the same)
When(Method(mock,foo)).Return(1,2,3);
When(Method(mock,foo)).Return(1).Return(2).Return(3);

// Return the same value many times (56 in this example)
When(Method(mock,foo)).Return(Times<56>::of(1));

// Return many values many times (First 100 calls will return 1, next 200 calls will return 2)
When(Method(mock,foo)).Return(Times<100>::of(1), Times<200>::of(2));

// Always return a value (The next two lines do exactly the same)
When(Method(mock,foo)).AlwaysReturn(1);
Method(mock,foo) = 1;

What if I want to be more specific?

// Stub foo(1) to return the value '100' once (The next two lines do the same)
When(Method(mock,foo).Using(1)).Return(100);
When(Method(mock,foo)(1)).Return(100);

// Stub 'foo(1)' to always return '100'. For all other calls always return 0.
When(Method(mock,foo)).AlwaysReturn(0); // Any invocation of foo will return 0
When(Method(mock,foo).Using(1)).AlwaysReturn(100); // override only for 'foo(1)'

// The next two lines do exactly the same
When(Method(mock,foo).Using(1)).AlwaysReturn(0);
Method(mock,foo).Using(1) = 0;

Can I stub a method to throw an exception?

// Throw once
When(Method(mock,foo)).Throw(exception());
// Throw several times
When(Method(mock,foo)).Throw(exception(),exception());
// Throw many times
When(Method(mock,foo)).Throw(Times<23>::of(exception()));
// Always throw
When(Method(mock,foo)).AlwaysThrow(exception());

Nice, but sometimes I need something more freestyle

// Do whatever you want using lambda expressions
When(Method(mock,foo)).Do([](int a)->int{ ... });
When(Method(mock,foo)).AlwaysDo([](int a)->int{ ... });

Invocation Matching

// Stub foo to return 1 only when argument 'a' is even.
auto agrument_a_is_even = [](int a){return a%2==0;};
When(Method(mock,foo).Matching(agrument_a_is_even)).Return(1);

// Throw exception only when argument 'a' is negative.
auto agrument_a_is_negative = [](int a){return a < 0;};
When(Method(mock,foo).Matching(agrument_a_is_negative)).Throw(exception());

// Stub bar to throw exception only when argument 'a' is bigger than argument 'b'.
auto a_is_bigger_than_b = [](int a, int b){return a > b;};
When(Method(mock,bar).Matching(a_is_bigger_than_b)).Throw(exception());

Verification

Mock<SomeInterface> mock;
When(Method(mock,foo)).AlwaysReturn(1);

SomeInterface& i = mock.get();

// Production code:
i.foo(1);
i.foo(2);
i.foo(3);

// Verify foo was invoked at least once. (The four lines do exactly the same)
Verify(Method(mock,foo));
Verify(Method(mock,foo)).AtLeastOnce();
Verify(Method(mock,foo)).AtLeast(1);
Verify(Method(mock,foo)).AtLeast(Times<1>());

// Verify foo was invoked at exactly 3 times. (The next two lines do exactly the same)
Verify(Method(mock,foo)).Exactly(3);
Verify(Method(mock,foo)).Exactly(Times<3>());

// Verify foo(1) was invoked exactly once
Verify(Method(mock,foo).Using(1)).Once();
Verify(Method(mock,foo).Using(1)).Exactly(Once);

Wow, can I verify the order of invocations too?

// Verify foo(1) was invoked before foo(3)
Verify(Method(mock,foo).Using(1), Method(mock,foo).Using(3));

What about an exact sequence? Can I verify an exact sequence of invocations?

Sure, you represent a sequence in the following way:

Two consecutive invocations of foo:

Method(mock,foo) * 2

An invocation of foo followed by an invocation of bar:

Method(mock,foo) + Method(mock,bar)

Two consecutive invocations of foo + bar, i.e. foo + bar + foo + bar

(Method(mock,foo) + Method(mock,bar)) * 2

This way you can represent any sequence of invocations.

To verify that a specific sequence exists in the actual invocation sequence simply write:

// verify the actual invocation sequence contains two consecutive invocations of foo at least once.
Verify(Method(mock,foo) * 2); 

// verify the actual invocation sequence contains two consecutive invocations of foo exactly once.
Verify(Method(mock,foo) * 2).Exactly(Once);

// verify the actual invocation sequence contains an invocation of foo(1) followed by bar(1,2) exactly twice.
Verify(Method(mock,foo).Using(1) + Method(mock,bar).Using(1,2)).Exactly(Times<2>());

Can a sequence involve more than one mock instance?

Sure, a sequence can involve multiple mock instances.

Mock<SomeInterface> mock1;
Mock<SomeInterface> mock2;

When(Method(mock1,foo)).AlwaysReturn(0);
When(Method(mock2,foo)).AlwaysReturn(0);

SomeInterface& i1 = mock1.get();
SomeInterface& i2 = mock2.get();

// Production code:
i1.foo(1);
i2.foo(1);
i1.foo(2);
i2.foo(2);
i1.foo(3);
i2.foo(3);

// Verify exactly 3 occurrences of the sequence {mock1.foo(any int) + mock2.foo(any int)}.
Verify(Method(mock1,foo) + Method(mock2,foo)).Exactly(Times<3>());

Verify No Other Invocations

Mock<SomeInterface> mock;
When(Method(mock,foo)).AlwaysReturn(0);
When(Method(mock,bar)).AlwaysReturn(0);
SomeInterface& i  = mock.get();

// call foo twice and bar once.
i.foo(1);
i.foo(2);
i.bar("some string");

// verify foo(1) was called.
Verify(Method(mock,foo).Using(1));

// Verify no other invocations of any method of mock. 
// Will fail since foo(2) & bar("some string") are not verified yet.
VerifyNoOtherInvocations(mock);

// Verify no other invocations of method foo only.
// Will fail since foo(2) is not verified yet.
VerifyNoOtherInvocations(Method(mock,foo));
 
Verify(Method(mock,foo).Using(2));

// Verify no other invocations of any method of mock. 
// Will fail since bar("some string") is not verified yet.
VerifyNoOtherInvocations(mock);

// Verify no other invocations of method foo only.
// Will pass since both foo(1) & foo(2) are now verified.
VerifyNoOtherInvocations(Method(mock,foo));

Verify(Method(mock,bar)); // verify bar was invoked (with any arguments)

// Verify no other invocations of any method of mock. 
// Will pass since foo(1) & foo(2) & bar("some string") are now verified.
VerifyNoOtherInvocations(mock);.

Reset Mock to Initial State

In most cases you will need to reset the mock objects to the initial state before/after each test method. To do that simply add the following line for each mock object to the setup/teardown code of your tests.

mock.Reset();

Spying

In some cases it is very useful to spy an existing object. FakeIt is the ONLY C++ open source mocking framework that supports spying.

class SomeClass {
public:
   virtual int func1(int arg) {
      return arg;
   }
   virtual int func2(int arg) {
      return arg;
   }
};

SomeClass obj;
Mock<SomeClass> spy(obj);

When(Method(spy, func1)).AlwaysReturn(10); // Override to return 10

SomeClass& i = spy.get();
cout << i.func1(1); // will print 10. 
cout << i.func2(1); // func2 is not stubbed.

In general, all stubbing & verifying features work on spy objects the same way they work on mock objects.

Inheritance & Dynamic Casting

struct A {
  virtual int foo() = 0;
};

struct B : public A {
  virtual int foo() override = 0;
};

struct C : public B
{
   virtual int foo() override = 0;
};

upcast support

Mock<C> cMock;		
When(Method(cMock, foo)).AlwaysReturn(0);

C& c = cMock.get();
B& b = c;
A& a = b;

cout << c.foo(); // prints 0
cout << b.foo(); // prints 0
cout << a.foo(); // prints 0

dynamic_cast support

Mock<C,B,A> cMock;
When(Method(cMock, foo)).AlwaysReturn(0);

A& a = cMock.get(); // get instance and upcast to A&

B& b = dynamic_cast<B&>(a); // downcast to B&
cout << b.foo(); // prints 0

C& c = dynamic_cast<C&>(a); // downcast to C&
cout << c.foo(); // prints 0