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Fix case where style does not get set when changing difficulties
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poco0317 committed Nov 4, 2018
1 parent 6f09311 commit 5a003a1
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions src/ScreenSelectMusic.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1470,6 +1470,7 @@ ScreenSelectMusic::AfterStepsOrTrailChange(const vector<PlayerNumber>& vpns)
m_vpSteps.empty() ? NULL : m_vpSteps[m_iSelection[pn]];

GAMESTATE->m_pCurSteps[pn].Set(pSteps);
GAMESTATE->SetCompatibleStyle(pSteps->m_StepsType, pn);

int iScore = 0;
if (pSteps) {
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