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Add some ASCII Art to the project
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jmarti856 committed Aug 29, 2023
1 parent 372f3af commit f3b501f
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13 changes: 12 additions & 1 deletion Solutions/EuroSound Editor/Classes/Audio/AiffFunctions.cs
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using ESUtils;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Audio Codec AIFF
//-------------------------------------------------------------------------------------------------------------------------------
using ESUtils;
using NAudio.Wave;
using System.IO;
using System.Text;
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13 changes: 12 additions & 1 deletion Solutions/EuroSound Editor/Classes/Audio/ImaFunctions.cs
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using System;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Audio Codec IMA ADPCM
//-------------------------------------------------------------------------------------------------------------------------------
using System;
using System.IO;

namespace sb_editor.Audio_Classes
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13 changes: 12 additions & 1 deletion Solutions/EuroSound Editor/Classes/Audio/MidiFunctions.cs
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using System;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Midi Processing Utilities
//-------------------------------------------------------------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.IO;
using System.Text.RegularExpressions;
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13 changes: 12 additions & 1 deletion Solutions/EuroSound Editor/Classes/Audio/WaveFunctions.cs
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using NAudio.Wave;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// WAVE Audio Codec Methods
//-------------------------------------------------------------------------------------------------------------------------------
using NAudio.Wave;
using System;
using System.IO;
using System.Linq;
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13 changes: 12 additions & 1 deletion Solutions/EuroSound Editor/Classes/CommonFunctions.cs
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@@ -1,4 +1,15 @@
using sb_editor.Objects;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Generic Mehtods
//-------------------------------------------------------------------------------------------------------------------------------
using sb_editor.Objects;
using sb_editor.Panels;
using System;
using System.Collections.Generic;
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13 changes: 12 additions & 1 deletion Solutions/EuroSound Editor/Classes/GlobalPrefs.cs
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using System.Globalization;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Global Preferences Manager
//-------------------------------------------------------------------------------------------------------------------------------
using System.Globalization;
using System.IO;

namespace sb_editor
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13 changes: 12 additions & 1 deletion Solutions/EuroSound Editor/Classes/IniFile.cs
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using System.IO;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// INI File
//-------------------------------------------------------------------------------------------------------------------------------
using System.IO;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
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13 changes: 12 additions & 1 deletion Solutions/EuroSound Editor/Classes/MultipleFilesFunctions.cs
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using System;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Multiple Files Operations Manager
//-------------------------------------------------------------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
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13 changes: 12 additions & 1 deletion Solutions/EuroSound Editor/Classes/ProjectFileFunctions.cs
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using sb_editor.Objects;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Project Updater
//-------------------------------------------------------------------------------------------------------------------------------
using sb_editor.Objects;
using System;
using System.IO;

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13 changes: 12 additions & 1 deletion Solutions/EuroSound Editor/Classes/SampleFiles.cs
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using sb_editor.Objects;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Audio Samples Manager
//-------------------------------------------------------------------------------------------------------------------------------
using sb_editor.Objects;
using System.Collections.Generic;
using System.IO;
using System.Linq;
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13 changes: 12 additions & 1 deletion Solutions/EuroSound Editor/Classes/SoundBankFunctions.cs
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using ESUtils;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// SoundBanks Builder Utils
//-------------------------------------------------------------------------------------------------------------------------------
using ESUtils;
using NAudio.Wave;
using sb_editor.Audio_Classes;
using sb_editor.Objects;
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13 changes: 12 additions & 1 deletion Solutions/EuroSound Editor/Classes/TaskbarProgress.cs
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using System;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Show Progressbar in Taskbar
//-------------------------------------------------------------------------------------------------------------------------------
using System;
using System.Runtime.InteropServices;

namespace sb_editor.Classes
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@@ -1,4 +1,15 @@
using sb_editor.Objects;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Text Files - DataBases
//-------------------------------------------------------------------------------------------------------------------------------
using sb_editor.Objects;
using System;
using System.Collections.Generic;
using System.IO;
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using sb_editor.Objects;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Text Files - Generic Utils
//-------------------------------------------------------------------------------------------------------------------------------
using sb_editor.Objects;
using System;
using System.Collections.Generic;
using System.Globalization;
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13 changes: 12 additions & 1 deletion Solutions/EuroSound Editor/Classes/TextFiles/TextFiles_Groups.cs
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using sb_editor.Objects;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Text Files - Groups
//-------------------------------------------------------------------------------------------------------------------------------
using sb_editor.Objects;
using System;
using System.Collections.Generic;
using System.IO;
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using System;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Text Files - Audio Jump Files
//-------------------------------------------------------------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
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13 changes: 12 additions & 1 deletion Solutions/EuroSound Editor/Classes/TextFiles/TextFiles_Misc.cs
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using sb_editor.Objects;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Text Files - Misc Variables
//-------------------------------------------------------------------------------------------------------------------------------
using sb_editor.Objects;
using System;
using System.IO;
using System.Reflection;
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@@ -1,4 +1,15 @@
using sb_editor.Objects;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Text Files - Music File
//-------------------------------------------------------------------------------------------------------------------------------
using sb_editor.Objects;
using System;
using System.IO;
using System.Text;
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@@ -1,4 +1,15 @@
using sb_editor.Objects;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Text Files - Project File
//-------------------------------------------------------------------------------------------------------------------------------
using sb_editor.Objects;
using System;
using System.Collections.Generic;
using System.IO;
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@@ -1,4 +1,15 @@
using sb_editor.Objects;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Text Files - Project Settings
//-------------------------------------------------------------------------------------------------------------------------------
using sb_editor.Objects;
using System;
using System.Collections.Generic;
using System.IO;
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@@ -1,4 +1,15 @@
using System;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Text Files - Purged Files
//-------------------------------------------------------------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
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@@ -1,4 +1,15 @@
using System;
//-------------------------------------------------------------------------------------------------------------------------------
// ______ _
// | ____| | |
// | |__ _ _ _ __ ___ ___ ___ _ _ _ __ __| |
// | __| | | | | '__/ _ \/ __|/ _ \| | | | '_ \ / _` |
// | |____| |_| | | | (_) \__ \ (_) | |_| | | | | (_| |
// |______|\__,_|_| \___/|___/\___/ \__,_|_| |_|\__,_|
//
//-------------------------------------------------------------------------------------------------------------------------------
// Text Files - Refine List
//-------------------------------------------------------------------------------------------------------------------------------
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
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