Add audio_peak and audio_magnitude support. #85
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Summary
This PR adds real-time audio monitoring capabilities to the plugin, allowing shaders to react to live audio from OBS sources.
New Shader Parameters
audio_peak
- instantaneous maximum audio levels (0.0-1.0), responsive to sudden sounds like drums/percussion.audio_magnitude
- RMS/averaged audio levels (0.0-1.0), smoother and more stable for sustained audio.UI Enhancement
Example Shaders