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📝 adding documentation
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fabienjuif committed Dec 2, 2023
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> Playing with bevy and testing stuff, do not expect code to be clean and reusable, etc
## What's the target

I want to try every part of building a game with bevy, without having a clear goal for the game in mind.
What I want to try/have, for possible future game are:

- [x] Good enough camera (see [bevy-cameraman](https://github.com/fabienjuif/bevy_cameraman))
- [x] Physics / collisions
- [ ] Good player controll / kinematic
- [ ] Particles
- [ ] Eventually some network
- [x] Seeded RNG
- [ ] Basic UI
- [ ] Menus
- [ ] Being able to work on divers system
- [ ] GNU/Linux
- [ ] MacOS (ARM)
- [ ] Windows
- [ ] Wasm
- [ ] Android
- [ ] iOS

After this is done, the project can be considered done, and it could be seen as an example bank.

## Notes

https://bevy-cheatbook.github.io/input/gamepad.html

windows from linux: https://bevy-cheatbook.github.io/setup/cross/linux-windows.html#microsoft-windows-sdks

## Cross build
### Cross build

⚠️ Does not work from linux to M1 because of a error regarding the compilation of `objc_exception` ([github issue](https://github.com/SSheldon/rust-objc-exception/issues/13))

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