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239 changes: 239 additions & 0 deletions cfg/tf2ware_ultimate/themes.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -52,6 +52,43 @@
"victory": 2.08
}
},
{
theme_name = "3ds_wariowatch"
visual_name = "Wario Watch (3DS)"
author = "Trobby"
sounds =
{
"failure": 2.072
"intro": 2.144
"results": 0.0
"victory": 2.028
}
},
{
theme_name = "3ds_wariointerrupts"
visual_name = "Wario Deluxe (3DS)" // Wario Interrupts mode, though the actual Wario Deluxe is a song stage
author = "Trobby"
sounds =
{
"failure": 2.081
"intro": 2.081
"results": 0.0
"victory": 1.988
}
},
{
theme_name = "ds_snapped" // Shared among all stages in snapped. It's its own internal theme!
visual_name = "WarioWare: Snapped! (DSiWare)"
author = "Trobby"
sounds =
{
"failure": 2.455
"gameclear": 3.608
"intro": 2.455
"results": 0.0
"victory": 2.605
}
},
{
theme_name = "ds_diy_orbulon"
visual_name = "Orbulon (DS - D.I.Y.)"
Expand Down Expand Up @@ -247,6 +284,50 @@
"victory": 1.990
}
},
{
theme_name = "wii_temple"
visual_name = "Temple of Form (Wii)"
author = "Trobby"
sounds =
{
"failure": 2.059
"intro": 4.032
"victory": 2.01
}
},
{
theme_name = "wii_survival"
visual_name = "Survival (Wii)"
author = "Trobby"
sounds =
{
"failure": 2.104 // would be longer but bottlenecks victory
"intro": 6.02
"victory": 2.033
}
},
{
theme_name = "wii_lifeline"
visual_name = "Lifeline (Wii)"
author = "Trobby"
sounds =
{
"failure": 2.039
"intro": 8.032
"victory": 2.039
}
},
{
theme_name = "wii_bomb"
visual_name = "Bomb (Wii)"
author = "Trobby"
sounds =
{
"failure": 1.787
"intro": 4.097
"victory": 1.985
}
},
{
theme_name = "switch_moveit_cricket"
visual_name = "Young Cricket & Master Mantis (Switch - Move It!)"
Expand Down Expand Up @@ -295,6 +376,150 @@
"victory": 2.03
}
},
{
theme_name = "switch_moveit_museum"
visual_name = "Museum (Switch - Move It!)"
author = "Trobby"
sounds =
{
"failure": 1.998
"intro": 4.081
"results": 0.0
"victory": 2.107
}
},
{
theme_name = "switch_moveit_switchinggears"
visual_name = "Switching Gears (Switch - Move It!)"
author = "Trobby"
sounds =
{
"boss": 6.025
"failure": 2.018
"gameover": 3.348
"intro": 3.998
"results": 0.0
"speedup": 4.0
"victory": 2.02
}
},
{
theme_name = "switch_moveit_copycatmirror"
visual_name = "Red (Switch - Move It!)" // the Copycat Mirror gamemode, hosted by Red
author = "Trobby"
sounds =
{
"failure": 1.998
"gameover": 2.753
"intro": 4.057
"results": 0.0
"victory": 2.006
}
},
{
theme_name = "switch_moveit_listentothedoctor"
visual_name = "Listen to the Doctor! (Switch - Move It!)"
author = "Trobby"
sounds =
{
"boss": 4.173
"failure": 3.145
"gameclear": 4.086
"gameover": 4.246
"intro": 3.826
"results": 0.0
"speedup": 1.48
"victory": 2.997
}
},
{
theme_name = "switch_moveit_gothedistance"
visual_name = "Go the Distance (Switch - Move It!)"
author = "Trobby"
sounds =
{
"failure": 2.009
"gameclear": 3.445
"gameover": 2.009
"intro": 3.95
"results": 0.0
"speedup": 4.024
"victory": 2.034
}
},
{
theme_name = "n64dd_soundbomber"
visual_name = "Sound Bomber (N64DD)" // the proto-WarioWare minigame in Mario Artist: Polygon Studio
author = "Trobby"
sounds =
{
"boss": 3.381
"failure": 1.186
"gameclear": 3.42
"gameover": 2.463
"intro": 1.675
"results": 0.0
"speedup": 3.432
"victory": 1.670
}
},
{
theme_name = "gc_elevator"
visual_name = "Elevator (GameCube)" // shared by ALL the singleplayer modes, which all happen to take place in elevators
author = "Trobby"
sounds =
{
"failure": 1.733
"intro": 1.73
"victory": 1.78
}
},
{
theme_name = "gc_wario"
visual_name = "Wario (GameCube)"
author = "Trobby"
sounds =
{
"failure": 1.731
"intro": 1.764
"victory": 1.731
}
},
{
theme_name = "gc_crygor"
visual_name = "Dr. Crygor (GameCube)"
author = "Trobby"
sounds =
{
"failure": 1.715
"intro": 1.767
"victory": 1.717
}
},
{
theme_name = "gc_dribbleandspitz"
visual_name = "Dribble & Spitz (GameCube)"
author = "Trobby"
sounds =
{
"boss": 4.073
"failure": 1.778
"intro": 1.589
"results": 0.0
"victory": 1.778
}
},
{
theme_name = "gc_orbulon"
visual_name = "Orbulon (GameCube)"
author = "Trobby"
sounds =
{
"failure": 1.831
"intro": 1.478
"victory": 1.878
}
},
// these aren't rolled and should never be set as Ware_Theme, but rather Ware_SetupThemeSounds() checks for them
// they still get a visual name just in case
{
Expand Down Expand Up @@ -322,6 +547,20 @@
"speedup": 4.388
}
},
{
theme_name = "gc"
visual_name = "WarioWare, Inc.: Mega Party Game$! (GameCube)"
author = "Trobby"
internal = 1
sounds =
{
"boss": 3.542
"gameclear": 4.462
"gameover": 3.772
"results": 0.0
"speedup": 3.555
}
},
{
theme_name = "mw"
visual_name = "MINDWAVE"
Expand Down
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Binary file added sound/tf2ware_ultimate/v3/music_game/gc/boss.mp3
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