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findstr/README.md

嗨呀 👋

我是一名游戏开发者,偶尔也会写点Web小工具,对分布式系统图形渲染深度学习都很有兴趣。

🛠️ 我的技能

  • 编程语言:C/C++、Go、Lua、JavaScript
  • 客户端引擎:Unity3D
  • 数据库:Redis、MySQL/MariaDB、LevelDB
  • 一些工具:Docker、Kubernetes等

🌱 我当前在学习的内容

  • 探索机器学习深度学习如何助力游戏开发。
  • 学习Rust,看看它如何帮助处理性能敏感的应用。

🚀 重要项目

  • 网络服务器框架:一个基于 C/Lua 混合架构的高性能网络服务框架,专注于游戏服务器开发,同时适用于各类网络服务应用。

📅 最近一年的收获

📫 如何联系我

📊 我的 GitHub 动态

使用最多的语言

GitHub 活跃统计

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  1. silly silly Public

    A lightweight Lua game server framework. TCP,UDP,Websocket,gRPC,Redis,MySQL,prometheus,etcd.

    C 74 16

  2. lua-perf lua-perf Public

    A perf tool for C and Lua hybrid code

    Rust 69 7

  3. zproto zproto Public

    A simple protocol buffer for (lua, c++, c# )

    C 10 5

  4. version-database version-database Public

    A K-V database for version release.

    C 3 1

  5. 3DRender 3DRender Public

    C++ 9 2

  6. mmorpg-demo mmorpg-demo Public

    A simple mmorpg game demo for practice

    Lua 13 3