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Added 'uv' and 'groups' support to BufferGeometryDescriptor #194
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Added 'uv' and 'groups' support to BufferGeometryDescriptor #194
chiguireitor
wants to merge
3
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firtoz:master
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chiguireitor:enhanced-bufferGeometryDescriptor
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Thanks for the PR :) I think we may need to test to see what happens if for example 3 groups are used first and then that's changed to 2 groups, but I can do that in the merge branch, I think I get the main idea of the PR already :D |
Excellent, i'm more concerned about UVs than groups, if you want i can separate that in couple of PRs |
Yes having a separate PR for them will make it easier to press the merge button :) |
Should keep the PRs against master or do you have a development branch? |
Master is good |
I'll add in |
toxicFork
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Nov 10, 2017
Yes thanks, sorry for not separating the PRs, project's taking all my time and i have it 'npm link' on my rig X-D |
Don't worry, I have similar issues :D we need an open source support group
…On Fri, 10 Nov 2017, 11:51 Chiguireitor, ***@***.***> wrote:
Yes thanks, sorry for not separating the PRs, project's taking all my time
and i have it 'npm link' on my rig X-D
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This fork/branch adds the possibility to use BufferGeometry with UVs and Groups (although assigning different materials for each group is another story).